Season mode allows you to compete in a series of races to accumulate enough
points to win the NASCAR cup. You can set the number of races in the
season to 12, 24, 36, or even create your own custom season. You can also
set the lengths of the races as a percentage of the number of laps in the actual
event, from 3% to full 100% endurance events. The game also provides you
with the option to race with unlimited fuel and no tire wear if you don't want
to be bothered with pit stops.
Career
mode takes things a step further and gives you the chance to simulate a 20
season NASCAR career. Career mode provides a number of options and a great
degree of control over your car and team, which make it an engrossing simulation
and a dream for NASCAR fans. You begin by creating your car and driver.
While creating a driver only involves picking a name and hometown, creating a
car gives you a good degree of customization options. You can select the
car's model, paint scheme, colors, and number (you can only choose numbers not
claimed by other NASCAR drivers, though). There are a lot of paint schemes
and color choices available, so you'll have a lot of options in creating a car
that you like.
Once you finish with your car, you'll need to sign sponsors. Since you
are starting out as a rookie, you won't have an opportunity to sign a huge
account right away. As your career progresses, success will make bigger corporate
clients come knocking with bigger endorsement checks. Each sponsor that
you sign with will have certain expectations of you. If you fail to meet
their expectations, you will not be paid and could lose your contract.
Next it is time to sign your pit crew. Each position in the crew will
have a couple of candidates from which to select. You will need to base
your choice on their speed, skill, and salary requirements. You sign your
crew to one year contracts, and so will need to build a new team each season.
However, if you perform well you will have the opportunity to sign better
quality pit personnel.
During
each season, you will have the opportunity to work on your car between races.
In addition to repair and upgrade of the chassis, engine, and other components,
you'll be able to research new technologies. Research and upkeep are
important during a season, as your race performance will be hindered by worn or
obsolete equipment.
No matter which race mode you select, the races are enjoyable and
challenging. The competition is good at the lower AI settings and brutal
at the highest. NASCAR Thunder 2003 does a good job of conveying the
feeling of speed and power that comes with driving a race car. This is
especially true during accidents when the cars' momentum sends them careening
out of control - you'll certainly see your share of spectacular wrecks when
playing the game. As a nice touch, you'll be treated to several multiple
camera angle replay of accidents each time the yellow flag is waved.
While I'm on the subject of wrecks, the game has a very good location-based
damage model. Bump the wall or hit another car, and you'll be able to see
the results reflected on your car. During one race my hood buckled and I
could hear it thump and rattle as I raced around the track. My car's speed
also suffered as a result of the increased wind resistance. Even normal
attrition such as tire wear will affect the feel of your car as you race.
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