Daemonica First Play
Daemonica tells the story of Nicolas Farepoynt, a man with a special talent for speaking with the dead. This talent serves him well in his craft, as he is essentially a medieval CSI. His reputation is widespread and he finds himself summoned by the mayor of a small isolated village to investigate a particularly gruesome murder. Nicolas arrives at the village to find a hostile local populace and a mayor who promptly declares that he has solved the murder and hanged the person responsible for the crime. But things don’t seem to add up to Nicolas, who decides to see just what the man executed for the crime has to say about things…
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| This town is not as peaceful as it seems... |
The game uses a simple point and click control scheme similar to that of the Diablo games. In a nice touch, the game includes a map on which special locations are marked automatically. A simple click on one of these marks on the map will take you directly to the location without the need to hoof it across all of the screens in between. Other standard adventure actions such as combining items and managing inventory are easily managed as well.
At this stage in its development, Daemonica looks like it could be one of the
more intriguing adventure games of 2006. In a genre packed with recycled and
overused stories and clichés, Deamonica looks to be a breath of fresh air. Cold,
dark and creepy fresh air that is…![]()

