Taking advantage of new hardware technologies, the game will present a
reinvention of Escape from Butcher Bay, delivering 2004's award winning
experience in high definition with stunning enhancements. Also included is the
Dark Athena chapter, an expansion of the original game with an exciting new
story and new gameplay features. Scheduled to ship later in 2007, it is being
produced under license from Universal Pictures Digital Platforms Group, in
association with Vin Diesel's Tigon Studios, and is being developed by
Starbreeze Studios, acclaimed developer of the original edition.
With The Chronicles of Riddick: Assault on Dark Athena, players will not only
be challenged to survive Butcher Bay, but will also engage in a new
single-player experience and, for the first time in the Riddick universe, take
action in intense multi-player combat. The game introduces the ominous
Merc-ship Dark Athena, which sits silent like a marauding spider, awaiting
helpless prey in the dark reaches of the galaxy. Players must face a large,
bloodthirsty operation led by the dreaded Captain Revas and her
slaves-turned-controllable combat drones, storm though death-defying events and
fight fierce enemies in a battle of malice and gore.
First released in 2004, The Chronicles of Riddick game features an original
storyline that provides insight into the mythology of Universal Pictures' films
The Chronicles of Riddick and the cult classic Pitch Black, which first
introduced Vin Diesel as enigmatic anti-hero Riddick. The game blends action
and stealth elements, as players navigate Riddick through the harsh
environments of dank tunnels, dimly lit corridors, and other hazardous areas
filled with guards, savage inmates and deadly creatures that prowl the
"The Chronicles of Riddick is a genre defining game that helped shape the
modern first-person shooter," said Al Simone, senior vice president, global
marketing for Sierra Entertainment. "We are proud to not only take this 'Best
in Class' title to the next level for both the Xbox 360 and PLAYSTATION 3, but
to create a new single-player experience and multi-player campaigns for a truly
robust product offering."
"When the original The Chronicles of Riddick game exploded on the scene,
were taken with its fantastic graphics and hard-hitting gameplay," said Bill
Kispert, Vice President and General Manager, Interactive, Universal Pictures.
"We are excited to now introduce new players to this character and world, while
thrilling existing fans with the surprises and additional features this edition
"The Riddick universe is incredibly rich source material for creating
stories and games," said Cos Lazouras, Head of Production, Tigon Studios.
"This next chronicle will take us to new, dark corners of that universe, which
when combined with Starbreeze's fantastic next-gen technology, will deliver the
compelling player experience gamers have come to expect of Riddick."
"We're very happy to be working in the Riddick universe again," said Ian
Stevens, Lead Game Designer, Starbreeze Studios. "Assault on Dark Athena gives
us an opportunity to revisit the original game and share it with a new
audience, as well as offer a continuation of the Butcher Bay gameplay and
storyline. We're also thrilled to be bringing Multiplayer to the game."
Moving and attacking in darkness is particularly effective for Riddick as his
haunting "eye shine" gives him the ability to see without ambient light.
However, stealth won't serve every situation and players will be able to take
the action up close and personal. As Riddick, players will be able to sneak up
behind enemies and snap necks or fight face to face using fists, elbows and
grapples. Additionally, players will be able to capture weapons such as
shanks, shotguns, or assault rifles and use these to cut a swath of destruction
through anyone who gets in their way.