Gaming News - December 2006
Staten Island, NY (December 21, 2006) - Matrix Games and 2by3 Games
today announced the release of an update for Gary Grigsby’s World at War: A
World Divided.
From Matrix Games:
The update comes with a handful of stability and bug improvements in addition
to a helpful user interface change that makes War Readiness appear in a
consistent format throughout the game.
Gary Grigsby’s World at War: A World Divided stands as the highly anticipated
sequel to the acclaimed Gary Grigsby’s World at War which captivated gamers with
its easy-to-learn gameplay and intriguing strategic style. Apart from including
the large variety of scenarios and campaigns that came with its predecessor,
Gary Grigsby’s World at War: A World Divided brings substantial improvements to
the AI, better diplomacy dynamics, and an exciting “what if” post-WWII East vs.
West scenario. Just finished stomping the Third Reich but still want some more
victory territory? The new East vs. West scenario lets you play through any WWII
scenario and then, if your Russian or Allied forces were victorious, continue
seamlessly into the post-War conflict between the American and Soviet war
machines!
Gary Grigsby’s World at War: A World Divided also greatly enriches its Axis and
Allies-style grand strategy dynamic by adding features like espionage,
code-breaking, variable political events, unit experience, and more! Fans of the
original World of War can rest assured that Gary Grigsby’s World at War: A World
Divided will include the fantastic gameplay elements of the original but with a
healthy dose of fresh gameplay and new strategy elements.
Get more information on Gary Grigsby’s World at War: A World Divided and its
predecessor from www.matrixgames.com.


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