Gaming News - November 2004
Montreal, Quebec (November 4, 2004) - Publisher Strategy First and
developer Guild Software today announced that Vendetta Online shipped to retail
stores nationwide today.
"Vendetta Online offers the intensity of real-time combat and flight, set on
the stage of a massive MMORPG galaxy. We are happy to offer this unusual blend
of genres and look forward to greatly expanding the game throughout its
lifetime" says John Bergman, Managing Director of Guild Software. "Strategy
First has been a fantastic ally in the final production and rollout of this
game. We're very thankful to have their support, and we look forward to our
continuing relationship with them" continues Bergman.
“Vendetta Online is filled with intense action thanks to the fast-paced,
real-time ‘twitch’ style combat model,” says Strategy First Producer Emanuel
Protopapas. “The ability to interact with thousands of players and develop your
character in any direction you want really adds to the excitement of the game.”
From Strategy First:
Vendetta Online combines fast-paced, real-time “twitch” based flight and
combat model with the RPG gameplay in a colossal online galaxy. The forward
progression of the detailed storyline allows for great plot variation contingent
on the actions you take. The vast number of choices to be made in Vendetta
Online makes playing a truly unique experience.
In the Vendetta universe, open ended, skill and faction based character systems
allow you to control the direction of persona development, permitting great
variability of your role. Depending on your behavior and play style you have the
ability to develop your character into a military pilot, explorer, merchant,
mercenary, pirate and more. With highly customizable ships, you can decide to
join guilds and fly group missions against player and non-player opponents or
take part in large scale space battles between nations. However you choose to
play, the fully real-time combat system brings an intense, immersive feel to
interstellar warfare.
FEATURES
· A “twitch” based flight model and combat system brings the intensity and
immersion of FPS-style battle action, set against the backdrop of a massively
multiplayer universe.
· User-configurable choice between "Physics" and "Arcade" flights models.
· A massive universe containing thousands of solar systems.
· A truly real-time, physics based, zero-g space flight simulation.
· A wide range of highly configurable ships
· Open ended skill and faction system permits variability in a character's role
· A dynamic economy, affected by supply, demand and the political climate
· Extensive communications system, including chat and instant messaging
· Multiplatform: Windows, Mac OS X, and Linux.
· Continued expansion of the game feature, after release
« Back to last page · News Page »
|