Gaming News - October 2005
New York, NY (October 25, 2005) - 2K Games today announced that
Sid Meier’s Civilization IV for the PC has shipped to retail stores in North
America. Sid Meier’s Civilization IV will be in retail stores in Europe on
November 4.
From 2K Games:
Sid Meier’s Civilization IV comes-to-life like never before in a beautifully
detailed, living 3D world that expands the gameplay experience. This latest
installment takes the franchise to new heights with the addition of new ways to
play and win, new tools to manage and expand your civilization, all-new easy to
use mod capabilities and various multiplayer modes and options.
“With more than six million units sold, the Sid Meier’s Civilization
franchise is recognized as one of the greatest PC game franchises of all-time,”
said Christoph Hartmann, Managing Director of 2K Games. “Sid Meier’s
Civilization IV expands on the popular gameplay in the Civilization series with
new features including religion, some of history’s most influential people and
for the first time in the Civilization series, a full 3D engine.”
"The Civilization series is very close to our hearts," said Jeff Briggs,
Founder, President and CEO of FIRAXIS Games. "We’ve worked diligently to make
Civilization IV even better than its worthy predecessors, and are really proud
of the end result.”
"Each new Civilization is a major undertaking," added Sid Meier, Director of
Creative Development at FIRAXIS Games. "Creating Civilization IV was a
monumental task, but everyone at FIRAXIS was determined to create the best Civ
experience yet, and I think we succeeded. Fans will absolutely love this game
and folks new to the series won’t be able to resist."
Key Features:
- Faster-Paced Fun – Gameplay has been streamlined for a tighter, faster,
and more compelling experience.
- Greater Accessibility and Ease of Play – An easy-to-use interface will be
immediately familiar to RTS and action game players, and newcomers to the
series will be able to jump in and play.
- Tech Tree – Flexible Tech tree allows players more strategic choices for
developing their civilizations along unique paths.
- Grow Bigger Empires – More Civilizations, Units, and Improvements to
enhance and grow your empire.
- Multiplayer – LAN, Internet, Play-By-Email, and Hotseat offer players
all-new strategies and ways to play when competing or cooperating with live
opponents.
- Team Play – Whether playing multiplayer or single player, team play offers
a new way of setting locked alliances that result in shared wonder effects,
visibility, unit trading, and shared territory that delivers a plethora of new
strategic and tactical options.
- Beautiful 3D world – Sid Meier’s Civilization IV comes to life with a
beautiful 3D world, dozens of fully animated units (including culturally
unique units), and totally customizable armies. Cities and wonders will appear
on the map. Wonder movies are back!
- Mods and Community Tools - Designed from the ground up for modability, the
game contains a powerful map editor with XML and Python support.
- Choose Your Leader – Most Civilizations now have two leaders from which to
choose, with each Leader having traits that provide various bonuses to the
player.
- Civics – With the discovery of new techs, civic options can become
available. Freedom of speech or slavery? Hereditary rule or open elections?
This creates endless government choices and possibilities!
- Religion – Now there are seven religions in the game that are unlocked
through researching. When unlocked, the religion spreads through a player’s
empire allowing them to use the religion to help manage happiness, gain gold
and create Great Prophets.
- Great People – As the player uses specialists they gain Great People
points in the city that is utilizing the specialists. Great People include the
Artist, Tycoon, Prophet, Engineer, & Scientist. They can be used to get free
techs, start Golden Ages, or join a city to increase its output.
- Promotions – Each unit has a promotion path that emphasizes specific unit
traits. Promotions include bonuses to Attack/Defend on specific
terrains/features, movement bonuses, sight/visibility bonuses, and increased
withdrawal chances.
- In-Game Cinematics – Sid Meier’s Civilization IV has over 40 in-game
cinematics.
« Back to last page · News Page »

|