Gaming News - October 2002
Weston, CT (October 25, 2002) - Got Game Entertainment, publisher of
video games for PC and other platforms, today announced that the retail version
of "DarkSpace", the massively multiplayer online RPG set in space and alive with
star ships and diverse alien races, will hit retail shelves by the end of
November 2002. The retail version will give players priority access to ships,
prestige ranking, and a one-month free subscription, as well as feature a new
and exclusive soundtrack by a veteran game composer.
"The retail version of DarkSpace will include a coupon for a free month,"
explained Richard Lyle, President of Palestar and Lead Programmer for "DarkSpace".
"This coupon will give new players a higher starting rank which expands their
choice of ships to command."
From Got Game Entertainment:
Developed by Palestar, "DarkSpace" takes place in a universe splintered by
intergalactic war. Humanity has split into two hostile factions, while a new
hostile alien race advances into human space. In the midst of turmoil and civil
unrest, players start as an ensign, piloting smaller craft and eventually
working their way up to a fleet admiral, controlling a massive capital ship and
plotting strategic maneuvers in one of the three initial factions.
The soundtrack, exclusive to the retail version, was custom written for the
project by Paul Baker and is loosely based on the orchestral music of Gustav
Holst, composer of the "The Planets". Baker's other notable contributions
include "Wing Commander" (3 and 4), "Kilrathi Saga", "Longbow AH-64", "Longbow:
Flashpoint Korea", "Pacific Strike", and "Ultima 8". Cakewalk sequencing
software and Kurzweil, Roland, and Gigastudio synths were used to create the
music.
"There is just something about space that inspires great music," said Got
Game Entertainment President, Howard Horowitz. "When you think about "Star Wars"
or "2001: A Space Odyssey", you think about the music. We think the DarkSpace
players will enjoy this soundtrack, as well."
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