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Gaming News - October 2002


Weston, CT (October 25, 2002) - Got Game Entertainment, publisher of video games for PC and other platforms, today announced that the retail version of "DarkSpace", the massively multiplayer online RPG set in space and alive with star ships and diverse alien races, will hit retail shelves by the end of November 2002. The retail version will give players priority access to ships, prestige ranking, and a one-month free subscription, as well as feature a new and exclusive soundtrack by a veteran game composer.

"The retail version of DarkSpace will include a coupon for a free month," explained Richard Lyle, President of Palestar and Lead Programmer for "DarkSpace". "This coupon will give new players a higher starting rank which expands their choice of ships to command."


From Got Game Entertainment:

Developed by Palestar, "DarkSpace" takes place in a universe splintered by intergalactic war. Humanity has split into two hostile factions, while a new hostile alien race advances into human space. In the midst of turmoil and civil unrest, players start as an ensign, piloting smaller craft and eventually working their way up to a fleet admiral, controlling a massive capital ship and plotting strategic maneuvers in one of the three initial factions.

The soundtrack, exclusive to the retail version, was custom written for the project by Paul Baker and is loosely based on the orchestral music of Gustav Holst, composer of the "The Planets". Baker's other notable contributions include "Wing Commander" (3 and 4), "Kilrathi Saga", "Longbow AH-64", "Longbow: Flashpoint Korea", "Pacific Strike", and "Ultima 8". Cakewalk sequencing software and Kurzweil, Roland, and Gigastudio synths were used to create the music.

"There is just something about space that inspires great music," said Got Game Entertainment President, Howard Horowitz. "When you think about "Star Wars" or "2001: A Space Odyssey", you think about the music. We think the DarkSpace players will enjoy this soundtrack, as well."


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