Gaming News - September 2006
San Diego, CA (September 19, 2006) - Sony Online Entertainment today
announced that EverQuest The Serpent’s Spine is live. EverQuest The Serpent’s
Spine is only available via digital download at
www.everquest.com for the price of U.S.
$29.99.
From SOE:
“The Serpent’s Spine will give new and veteran players alike the opportunity
to experience EverQuest from the beginning as a Drakkin, the first new player
race since the Frogloks were introduced three years ago,” said Christopher E.
Sturr, Senior Global Brand Manager, Sony Online Entertainment. “Our ongoing
efforts year in and year out to deliver new expansions, content and innovative
product features for our loyal EverQuest players is testament to SOE’s
commitment to the success and longevity of EverQuest. No other
massively-multiplayer online role-playing game has enjoyed this level of success
for this long.”
In keeping with the desire to continuously update the world of EverQuest, the
popular zones High Pass Hold and Commonlands have been completely redesigned
with fresh content and new graphics. Players will also be able to explore a new
starting city, Crescent Reach, which contains merchants, quests and combat as
well as new dynamic features such as auras, traps and destructible terrain.
Additionally, players will be able to reach level 75 with all new spells, raids
and abilities.
About EverQuest The Serpent’s Spine
Nestled in a great ravine in the Serpent Spine Mountains is an ancient abandoned
ogre city now called Crescent Reach, which is home to a new race born to protect
the future of dragon kind, the Drakkin. Six dragons defied the council of the
ancient dragons of the Nest and chose to create a new race to protect their
future. The Drakkin are borne of humans touched by a dragon's blood and their
colors and appearance represent the dragon that created them. Rapidly aging and
reaching maturity in only months, the Drakkin forget their human beginnings and
make their pilgrimage to Crescent Reach, the home of their dragon creators and
the rest of their kind. EverQuest The Serpent’s Spine features the following:
- New Player Race: The Drakkin have been created from both human and dragon
blood to protect the future of all dragon kind. Several colors and
customizations will be available to make each Drakkin character unique, such
as elegant scale markings and horns.
- Level Cap Increase: Players can now reach level 75, complete with new
spells, abilities, raids and quests for greater power.
- Content for Levels 1 to 75: Play through every level of the game without
ever having to leave the Serpent Spine Mountains.
- New Starting City: Crescent Reach is a fully functioning city with all
that is required to learn and thrive in EverQuest, including merchant, quest,
combat and tradeskill areas.
- Dynamic Features: New zones, NPCs, destructible and interactive objects.
- New AAs, Spells: Experience new spells and Alternate Advancement
abilities.

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