Gaming News - September 2002
New York, NY (September 3, 2002) - Codemasters, announced that
its upcoming real-time strategy epic for PC, World War II: Frontline Command
will be the first World War II RTS created using a true 3D engine.
From Codemasters:
Featuring a unique multi-perspective camera system and incorporating
BATTLECAM‘ technology, this system will enable the player, for the first time,
to get either a global perspective of the battlefield or to get “up close and
personal” to the action.
As a fully realized 3D RTS game, World War II: Frontline Command offers real
line-of-sight and shared line-of-sight systems that are in turn affected by the
height and characteristics of obstacles. Visually, the game utilizes
state-of-the-art weather, light, smoke and damage effects to create an eerily
realistic and engrossing battlefield experience as never seen before. Tanks and
half-tracks blow up in a violent fury of debris and flame, and the deformable
landscape allows units to seek cover in the large craters left behind by enemy
mortars. Buildings can collapse under enemy shelling before the snipers inside
them have a chance to evacuate.
While RTS games traditionally involve the player spending time concentrating on
building and preparing, World War II: Frontline Command’s authentic troops are
fully resourced with equipment from the start, enabling the player to get
straight into action and concentrate on what really matters, the battlefield.
The game features 10 unique multi-player maps and up to four players at a time
will have the choice of commanding the entire range of Allied or German units in
multi-player mode. In single-player campaigns, the game features 25 missions,
starting with the initial Allied D-Day assault on June 6th 1944 and ending at
Hitler's lair in mountainous southern Germany. The close of the campaign will
see the player pitted against crack German Army units with experimental
hardware.
The game’s simple, click and drag controls and user-friendly interface ensure
the player can keep their attention focused on the action. Intuitive from the
start, WWII: Frontline Command is perfect for the RTS first-timer yet offers
advanced controls and techniques for the experienced player.
Gameplay delivers a fully submersive battlefield experience and, thanks to its
unique, Frontline system, also effectively portrays the psychology of warfare,
rather than the sterile theory of war gaming. The Frontline system generates a
unique bond between the player and the troops they control. This is enabled by
way of a graphical on-screen representation of the player’s units’ morale,
health and vision within the game. The system responds to the horrors and
triumphs of war, providing for realistic, dramatic and empathic gameplay.
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