Gaming News - August 2006
San Francisco, CA (August 30, 2006) - Today Ubisoft announced Brothers
In Arms D-Day for the PSP.
From Ubisoft:
Developed specifically for the PSP
system, Brothers In Arms D-Day will offer a new and unique gaming experience.
Players will experience the intensity of WWII through the stories of Sergeants
Baker and Hartsock and their squad of paratroopers during the Normandy
invasion. Brothers in Arms D-Day is being developed by Ubisoft Shanghai in
collaboration with Gearbox Software and will be available in fall 2006.
Brothers In Arms D-Day brings players the best of the Brothers In Arms
franchise in a handheld gaming system. Players will experience D-Day as a
Screaming Eagle with more tactics and action exclusive to the PSP system. Now
players can surprise the enemy for the ultimate advantage in firefights,
leading a fire team throughout the entire Normandy campaign. For the first
time, players will also be able to lead a bazooka team, order their squad on an
MG42, or fire mortar rounds. An enhanced co-op mode (Skirmish) offers players a
12-mission campaign.
Key Features:
- PSP system debut: The highest rated World War II franchise hits the PSP
system for the first time, bringing both Baker and Hartsock to a new platform.
- Developed specifically for the PSP system: Unique gameplay sequences
designed specifically for the on-the-go nature of handheld gaming with all-new
controls specific to the PSP system.
- The best of Brothers In Arms with exclusive content: New teammate
capabilities, improved enemy A.I., new weapons and destroyable cover make
their
way to the handheld
- Storyline specific to PSP: Play as Baker as you make your way to Carentan
and as Hartsock as you head toward St. Sauveur, encompassing the entire
Normandy campaign.
- Co-op multiplayer (Skirmish mode): Play with a friend over ad hoc
(wireless) through 12 different Skirmish missions in four different game modes
through the co-op campaign.
For more information about Brothers In Arms, please visit
www.brothersinarmsgame.com.


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