Gaming News - August 2006
Redwood City, CA (August 28, 2006) - Electronic Arts today announced
that Burnout 5 is in development for the PlayStation 3 and Xbox 360.
From EA:
Burnout 5 gives players license to wreak havoc in Paradise City, the ultimate
seamless racing battleground, with a massive infrastructure of traffic-heavy
roads to abuse. Gone is the need to jump in and out of menus and aimlessly
search for fun like many open world games; in Burnout 5, every inch of the world
is built to deliver heart-stopping Burnout-style gameplay. Every intersection is
a potential crash junction and every alleyway is an opportunity to rack up
moving violations.
Of course, rules are made to be broken, and when gamers enter Paradise City,
they’re assigned a Drivers License that quickly begins to amass a record of
player’s most aggressive, reckless and destructive exploits behind the wheel.
But it’s not the law that’s eyeing player’s progress … when gamers push things
too hard they’ll be squaring off against the city’s most infamous burners, and
these legends aren’t interested in who crosses the finish line first.
“Burnout 5 is a complete reinvention of the series, built from the ground up for
the PlayStation 3 and Xbox 360,” said Alex Ward, director of game design at
Criterion Games. “To create truly next-generation gameplay, we needed to create
a truly next-generation game, from top to bottom.”
Burnout 5 also delivers the next level of speed and destruction, with brand new
next-generation technology allowing gamers to literally rip their cars in half,
in the most explosive pile-ups in the series’ history.

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