Gaming News - August 2004
Redwood City, CA (August 23, 2004) - Electronic Arts today announced
that Mark Mothersbaugh is the composer of the theme music for The Sims 2.
From EA:
Recently honored with the BMI music award for Outstanding Career
Achievement, Mothersbaugh has been repeatedly recognized for his contributions
to film, stage and TV music. Now, his extraordinary talents and music will be
utilized throughout The Sims 2, the sequel to the best-selling PC game of all
time.
Mothersbaugh was a founding member of the influential rock group, Devo whose
chart-topping songs include the ‘80s electro classic Whip It! Since leaving the
band, Mothersbaugh has parlayed his avant-garde musical style into the world of
entertainment where he scored, composed or directed the music for such films as
Envy (2004), Confessions of a Teenage Drama Queen (2004), Rugrats Go Wild
(2003), Thirteen (2002), The Royal Tennenbaums (2001), Rushmore (1999) and Happy
Gilmore (1996) among many other major works of film and TV.
“I’m very excited to have had the opportunity to work on one the most
anticipated PC games of the year. The Sims 2 team is a very talented group of
people and working with them on creating music to fit their innovative game was
a true highlight for me,” said Mothersbaugh. “Computer games are just another
vehicle to express my creativity and allow my fans to enjoy my music.”
“This is a breakthrough moment in the evolution of musical composition for
games. If you want top quality production values, you need A-list talent,” said
Steve Schnur, Worldwide Executive of Music and Audio at EA. “We hold our games
to the same high standards that a major motion picture studio would claim for a
blockbuster film. We are thrilled that Mark has lent his expertise to helping us
deliver a dramatic, energetic and playful score that will compliment the
unpredictable world of The Sims 2.”
In addition to the theme music, Mothersbaugh’s score is featured throughout key
areas of the game. For instance, in Create-A-Sim, players make their own Sims
from a vast selection of facial features, hairstyles, and outfits; while in the
build and buy modes, players create dream homes and design neighborhoods with
the new building and home furnishing options. For the first time, the game
allows players to control their Sims over an entire lifetime. With the
ground-breaking addition of genetics, Sims now pass their DNA down from one
generation to the next, giving the players a more vivid and in-depth Sims
experience. Set in a 3D world, it’s up to the player to take their Sims from the
cradle to the grave, fulfill their dreams and push them to extremes in The Sims
2.
The Sims 2 is rate T for Teen by the ESRB with descriptors of Crude Humor,
Sexual Themes, Violence and will be in stores by September 17, 2004 under the EA
GAMES brand.
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