Gaming News - May 2006
Los Angeles, CA (May 9, 2006) - Today at Microsoft's E3 press
conference, Microsoft Game Studios confirmed it will publish Alan Wake for
Windows Vista and the Xbox 360.
From Remedy:
"We are truly excited about the opportunity to work with the gifted and
experienced Remedy team," said Frank Pape, Senior Director of Business
Development at Microsoft. "Our teams are dedicated to pushing the envelope of
the gaming experience for Windows and the Xbox 360 with 'Alan Wake.' Millions of
gamers have come to expect highly innovative and compelling content from Remedy
and Microsoft Game Studios is proud to partner with them on this phenomenal
title."
"Partnering with Microsoft Game Studios creates a complementary blend of
talents and a shared passion to create something incredible," said Petri
Järvilehto, Creative Director at Remedy. "We put a lot of effort into finding
the best publisher match for our game and the Remedy team. As a result, we are
thrilled to work with MGS to make 'Alan Wake' the game it deserves to be and to
continue our track record of success."
Set in the deceptively idyllic town of Bright Falls, Washington, "Alan Wake"
places gamers in the role of the best-selling suspense author, Alan Wake. He
escapes to this small town to recover from the mysterious disappearance of his
fiancée. In Bright Falls Wake comes face to face with his darkest nightmares.
"Alan Wake" immerses players in an intense and expansive cinematic world that
enables players to roam freely in hyper-realistic, dynamic and interactive
environments. "Alan Wake" is mission-based with a deeply engaging and
suspenseful storyline unveiling new twists and profound character revelations at
every turn. Players will unravel the riveting plot through character
interactions, unique problem-solving and intense combat against terrifying
enemies. In this nightmarish world, Alan Wake must use a variety of weapons to
survive, including his most powerful ally against the creatures of darkness -
light itself.


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