Gaming News - May 2005
Austin, TX (May 5, 2005) - NCsoft today announced the release of City
of Heroes Issue 4: Colosseum. The release of Issue 4 is free to all current
subscribers via automatic download, and will introduce player-versus-player (PVP)
arenas.
From NCsoft:
Issue 4 also adds new options to the critically-acclaimed costume
customization tool with the addition of a wide-variety of anime-influenced
costume choices. Additionally, players now have greater control over the look
and feel of their characters with the introduction of body and face scaling
features. The costume customization interface now enables players to shape parts
of their characters’ bodies including heads, shoulders, legs and chests. The
updated customization options will be available to all new characters.
Pre-existing characters can visit any of the tailor shops in Paragon City™ to
update their look.
“We took a costume customization tool that offered an almost unlimited number of
costume options and added to it by geometric proportions,” said Jack Emmert,
City of Heroes lead designer and creative director for Cryptic Studios. “One of
the achievements we are most proud of is that players know that they can play
City of Heroes and may never see another player with the same costume. The
updating of custom options also expands our ability to reach more players who
are fans of Anime or Manga.”
The main event for Issue 4, however, is the three new PVP arenas in Paragon
City. For the first time, heroes can test their skills against each other in
hand-to-hand combat. The arenas, which opened in Galaxy City, Talos Island and
Peregrine Island, resemble some of today’s newest domed stadiums, but also
reflect the classic architecture of coliseums throughout history. These arenas
provide players with access to instanced PVP zones in which solo, team or super
group battles can take place.
“PVP has been a highly requested option, but until now City of Heroes has been
only player-versus-environment style, so this opens up a whole new opportunity
for our community,” Emmert said. “I believe PVP will supplement the game while
not detracting from City of Heroes’ missions or story arcs. I see the PVP arenas
as a way for players to hone their skills and as a change of pace from arresting
villains.”
The arenas are open to all player levels and include a ranking system where
players can see their skills ranked against all other heroes in Paragon City.
Winners in the arena matches gain recognition and those defeated still gain
valuable battle experience without earning character debt. Matches will also
have a wide variety of battle criteria to select from, so players may customize
their battles to their preference.
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