Home
Home · Twitter · Facebook · Giveaways: Cook or Be Cooked · WWE Survivor Series · Shattered Horizon · Fight Club · Steven Seagal Lawman
Subscribe


- Sponsored links -

Animation School
Animation School








Gaming News - May 2002


Scottsdale, AZ (May 20, 2002) - ARUSH Entertainment, in conjunction with Groove Games and Digitalo, today announced Devastation, a new team-based first-person shooter (FPS) built on a heavily modified next-generation Unreal engine. Set on a post-apocalyptic Earth, Devastation pits teams of rebelling gang leaders, street fighters, mercenaries, and ex-military operatives together against armies of corrupt, high-tech corporate police in a battle to win control of a devastated world.

"I was blown away the first time I saw this game," said ARUSH Entertainment president and CEO Jim Perkins. "Devastation is a gunshot-to-the-head kind of experience: it's edgy, it's raw, and it'll shock your senses. "

"We have made significant enhancements to the already amazing Unreal technology," said Vic DeLeon, Senior Producer of Digitalo. "The graphics in Devastation are so in-your-face that you'll think you're in the latest Hollywood thriller, and the environments and gameplay will suck you right in."


From ARUSH:

Devastation has a dynamic tactical component that allows the gamer to decide how much control to exert over non-player character teammates, from giving individual commands to giving no commands at all-game players can coordinate an 8-person attack, or go in guns blazing, it's their choice. With 32 different areas, more than 30 different weapons, numerous multiplayer game styles and over-the-top graphics, Devastation offers FPS fans a captivating experience.

The game not only uses next-generation Unreal technology, but it also incorporates real-world physics, providing for realistic object movements and incredible rag-doll deaths. The environment is completely interactive, where everything can be destroyed or manipulated-use garbage in the streets to set traps, or pick up broken bottles and slash your enemies. The use of sound in the game is dynamic as well--it can be manipulated or muffled to create diversions or to move around stealthily.

The advanced artificial intelligence controls enemies and teammates with micro-behaviors and heightened awareness. Teammates provide intelligent cooperation and assistance-they almost seem too real. Also, bots react differently each time the game is played, lending incredible replay value.


« Back to last page   ·   News Page »



Related Games:

Devastation


Bookmark and Share  

 

Google  
www.gamerstemple.comWeb