Gaming News - March 2007
Los Angeles, CA (March 13, 2007) - D3Publisher of America today
announced Naruto: Clash of Ninja for the Wii.
From D3PA:
The game will take advantage of the Wii Remote in fast-paced ninja action for
up to four players in nine different gameplay modes.
“For some time we have wanted to give Naruto fans in North America something
they could not find anywhere else, and in Naruto: Clash of Ninja MVZ we have a
game with original, exclusive content that will amaze them,” said Mark
Shinohara, executive vice president, TOMY Corporation. “For TOMY, 2007 and the
release of Naruto: Clash of Ninja MVZ will mark a significant milestone in not
only our relationship with D3PA, but in TOMY’s expansion in the video game
industry.”
“Naruto proved to be a significant brand on the Nintendo GameCube in 2006
staying near the top of the sales charts from the release of the first Clash of
Ninja in March 2006, to the release of the second Clash of Ninja game in
September 2006 and through the holiday season,” said Careen Yapp, vice president
of licensing and business development, D3PA. “Naruto: Clash of Ninja MVZ will
take advantage of this exciting new entertainment platform and will reach out to
a whole new audience for Naruto.”
The next generation in Naruto games will include all new character animations,
new special attack animations and for the first time new interactive
environments. Developed by Eighting, Naruto: Clash of Ninja MVZ takes advantage
of the Wii system by allowing players to launch attacks with the Wii Remote
using Ninja-like movements, and features special mini-games created exclusively
for use with the Wii Remote.
Naruto: Clash of Ninja MVZ will include 14 characters – including some that have
yet to be featured in the Clash of Ninja game series. The fast-paced ninja
action for up to four players will have nine different gameplay modes including
Story Mode, Single Player and Multiplayer modes.


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