Gaming News - March 2007
San Francisco, CA (March 7, 2007) -
Sony today announced LittleBigPlanet for the PlayStation 3.
From Sony:
Developed by Media
Molecule, LittleBigPlanet is a new PS3 community-based game with a hugely
innovative concept behind it. Players meet on a blue and green planet
scattered with individual plots -- and use their character's amazing abilities
to play, create and share what they build with other gamers throughout the
world via PLAYSTATION(R)Network.
The LittleBigPlanet experience starts with players learning about their
character's powers to interact physically with the environment. There are
obstacles to explore, bits and pieces to collect and puzzles to solve --
requiring a combination of brains and collaborative teamwork. As players begin
to explore, their creative skills will grow and they will be ready to start
creating and modifying their surroundings -- the first step to sharing them
with the whole community.
Characters have the power to move anything in this glued and stitched-
together 3D landscape; they have the power to design, shape and build both
objects and entire locations for others to view and play. There's no
complicated level editor; all of these skills can be learned by simply playing
the game. Creativity is part of the gameplay experience and playing is part of
the creative experience. Players can make their world as open or as secretive
to explore as they like. When it's ready, they can invite anyone within the
LittleBigPlanet community to come and explore their patch -- or can go and
explore everybody else's.
"We were confident that PS3 would be the platform to lead the way in
creative gaming, and LittleBigPlanet brings this concept to life
spectacularly," said Phil Harrison, President of Sony Computer Entertainment
Worldwide Studios. "By giving players the power to shape and share an entire
virtual world via PLAYSTATION Network, we've created the space for PS3 owners
to realize their creativity and craft their own unique gameplay experience."
So, how does it work?
-- Play the game, learn the skills and then find your own way to play.
There isn't a set solution to anything -- you live LittleBigPlanet
however you want to.
-- Create your own content -- customize your character and build your own
locations. You have the power to rearrange anything in this
unbelievably tactile landscape.
-- Build, move, create, collaborate -- then share content with friends or
publicly by inviting the whole world to come and visit your own
location on LittleBigPlanet.
Key features:
-- There's not just one way to play. Players craft their own individual
experience
-- Unlimited possibilities for user-created content -- players can
customize everything: their characters, the landscape around them and
their own patch on LittleBigPlanet
-- Players discover and win new skills and items to aid them on their
creative journey
-- Initial levels will be provided -- endless others will be
user-generated on a global scale. LittleBigPlanet will change every day
as players contribute their own levels
-- Online and offline multiplayer modes -- play alone, work as a team or
get competitive
-- LittleBigPlanet global community for players to get involved with:
includes player comments, rankings and easy communication with new and
existing friends
A demo of LittleBigPlanet for PS3 is slated for the PLAYSTATION Network
this fall. The full version will follow in early 2008.


|