Gaming News - March 2006
Rohnert Park, CA (March 15, 2006) - S2 Games announced today that it
will be offering Linux client support at launch for its game Savage 2: A
Tortured Soul.
From S2:
Savage 2 is the much anticipated sequel to Savage: The Battle for Newerth and
will be available in Fall of 2006 as a digital download from the S2 Website.
In order to facilitate the use of a Linux Client at launch, the S2 Games team
is working diligently to convert their DirectX K2 engine, a next-gen game engine
built from the ground up specifically for Savage 2, to that of Linux’s OpenGL
system. The conversion is a necessity as the high-end renderer (DirectX) in the
new engine is a Microsoft product and does not work with Linux. With help from
the Linux community and two of Savage’s top enthusiasts - Uttar and WhiteDwarf -
S2 is converting the DirectX renderer, one of the more impressive aspects of the
game engine, as the effort will enable Linux gamers to utilize their Linux
Client when playing the game.
“We received tremendous support from the Linux community for our first title,
Savage: The Battle for Newerth,” said Marc DeForest, co-founder and lead
designer of S2 Games. “As an independent developer that tends to buck tradition
and do things our own way, we feel a strong commonality with the Linux community
and we’re looking forward to supporting them again this round.”
For more information on Savage 2: A Tortured Soul, please visit
savage2.s2games.com.


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