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Gaming News - March 2003


New York, NY (March 18, 2003) - Codemasters, a UK-based videogame publishing giant, today announced that the IndyCar Series videogame, will be enhanced with an AI system that consists of computer generated racing drivers. Developers have created a game with an AI system that controls player’s racing opponents.


From Codemasters:

This complex AI system allows opposing drivers to handle the IndyCar Series event as efficiently as real-life Indy drivers. AI drivers featured in the game exhibit the same racing tactics as drivers in the Indy Racing League.

The game’s AI system also gages the ability of the player and dynamically adjusts the level of the opposing drivers’ skills accordingly. This creates a unique racing opportunity because AI drivers make strategic decisions, rather than following a scripted path.

With its incredible high speeds, dangerous close pack racing, skillful on track maneuvers and challenging drivers, the sport of IndyCar Series racing makes for a perfect open-wheel racing game. Capturing the championships overt sense of spectacle IndyCar Series will debut in spring, 2003 for the PlayStation®2 computer entertainment system, Xbox‘ video game system and PC.


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