![]() |
Gaming News - March 2002New York, NY (March 19, 2002) - Codemasters today announced additional details on their upcoming game, Operation Flashpoint: Resistance. From Codemasters: Due to hit retail outlets on June 21st and requiring the original game to play, Operation Flashpoint: Resistance introduces a new island environment with remarkable high-resolution graphics. Images released today show an exceptional level of detail and illustrate new landscape features that Resistance brings to the game. Marek Spanel, Operation Flashpoint’s Project Leader at Bohemia Interactive Studio says, “Resistance expands the universe of Flashpoint with higher resolution textures and models to take full advantage of the latest 3D graphics cards. New gameplay elements extend the realism and freedom for the player and we’re reworking the multiplayer code to make for an even more intense online combat experience.” The new campaign featured in Resistance is set before Operation Flashpoint’s Cold War Crisis and casts the player as Victor Troska, a fighter against the recent invasion by renegade Russian forces. As Victor, the player’s objective is to grow the island’s resistance force by gaining new recruits and gathering equipment, preserving as many of his comrades as possible in order to repel the invading forces. “Rather than a sequence of distinct missions, all the events in the Resistance campaign are closely linked,” explains Marek. “As players progress through the campaign, the amount of equipment, ammunition and fellow soldiers persists from one mission to another. Tactical use of supplies comes into play as there’s no telling what lies ahead.” In addition to the new campaign, the expansion offers enhanced network code, incorporating an in-game server browser system and completely overhauled communication code for better multiplayer performance. |
|
||
|
Copyright © 2001, 2002, Soltar Enterprises, All Rights Reserved |