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Gaming News - March 2002


San Francisco, CA (March 13, 2002) - Ubi Soft Entertainment and Strategic Studies Group (SSG) today announced that Warlords Battlecry II has shipped to U.S. retail stores with an MSRP of $39.99. The title is expected to hit shelves by this weekend.

"Warlords Battlecry II is sure to excite hardcore and casual gamers alike delivering an unparalleled gaming experience as players see their heroes rise and fall on their way to becoming ruler of all Etheria," said Garrett Graham, producer of Warlords Battlecry II for Ubi Soft Entertainment. "With new races, a brand new terrain engine and map editor, more spells, and lots more, Warlords Battlecry II is more than just another sequel, it takes the award-winning gaming experience of Warlords Battlecry to the next level."

"Warlords Battlecry II is a unique hybrid with the replayability of an RTS title and the depth of an RPG, bringing the best of both genres together in a single game," said Gregor Whiley, producer of Warlords Battlecry II for Strategic Studies Group. "With all of the new capabilities including, auto-spellcasting, the dynamic campaign, and enhanced AI, Warlords Battlecry II lets players concentrate on what they really like to do most, fighting."


From Ubi Soft:

Warlords Battlecry II is a unique fantasy RTS game incorporating some of the best element of Role-Playing Games (RPGs) where you build your hero from battle to battle, gaining new skills, spells and levels, ultimately becoming the mightiest force in all the Realms of Etheria. With 12 different races, each with their own tech-trees, buildings, units and playing styles, and 20 different hero classes, hundreds of heroes can be created offering something for every kind of gamer. The title also features more than 100 unique special abilities and spells further adding to Warlords Battlecry II's nearly limitless replayability.

Warlords Battlecry II Features:
· Height Mapped Terrain - Clever generals will use height and
obstacles in the all-new lush height-mapped terrain to their advantage.
· Almost 140 Different Units - Everything is here, from the tiny
Sylph, to the mighty Moon King on his Golden Dragon.
· Auto-Spellcasting - Spellcasters can now be set to cast offensive &
defensive spells intelligently and (more importantly) automatically.
· Multiplayer - Built on top of SSG's stable and fast multiplayer
engine, Warlords Battlecry II can handle 6 players via IPX LAN, TCP/IP LAN,
or 4 players over the Internet (or 2 via Head-to-Head Modem).
· In-Game Matchmaking Service - Ubi.com support is totally integrated
into Battlecry II, giving it a flexible & easy-to-use matchmaking service.
· A New Campaign - Choose any hero and any side to battle over the
whole of Etheria with our new open-ended, dynamic, non-linear Campaign.
Fight duels, beat off invasions, capture territory and use your hard-earned
cash to purchase powerful magical artifacts.
· Awesome Graphics Engine - Scar the ground with Dragon breath; track
down enemies who leave footsteps in the snow; soak the ground with blood in
action-packed battles. Particle & lighting effects complete a truly
remarkable graphical experience.
· CD Quality Orchestral Score - almost half an hour of original
Celtic/Orchestral music.
· Titans - Each side has the ability to summon a Titan - an immensely
powerful god-like character who can wipe the floor with your enemies, if you
can afford the resources to build one.
· Enhanced Computer AI - SSG's proprietary AI gives you unparalleled
pathfinding and incredibly cunning opponents.
· Customizable Side AI - Choose from our many new customizable AI's or
download new AI's from the SSG website.
· Customizable Unit AI - Lots of new interesting attitudes available
for your units. New attitudes will be made available on the SSG website.
· Map Editor - Create your own battles with our integrated Map Editor.
Our entire event-scripting system has been made available and is waiting for
clever map-designers.
· Powerful Resource Collection - Our simple system of resource
conversion removes the need for players to micro-manage their bases &
resource collection, and lets them concentrate on the important things: like
FIGHTING!
· Units Gain Experience - As the battle progresses, your units gain
experience, get awarded medals, and can gain new levels.
· Retinue - After a battle, your most experienced units can join your
Hero's Retinue, ready to fight alongside him in future battles. Other
powerful units can be enticed to join your side by paying a hefty bribe.


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