Gaming News - February 2006
Redwood City, CA (February 7, 2006) - Electronic Arts announced today
that Arena Football has shipped to stores nationwide.
From EA:
With Arena Football, gamers can now experience the excitement of the indoor
gridiron with fast-paced, high-scoring offenses and the ability to send players
over the walls.
“EA is the premiere sports videogame developer and we’re thrilled to have worked
with them on this project,” said Glenn Horine, President, AFL Properties. “EA
SPORTS Arena Football captures the passion of our sport and gives fans an
opportunity to experience the action for themselves.”
“The AFL was an amazing league to work with and we strived to create a game that
accurately depicts their unique brand of football,” said Mike Taramykin, Senior
Producer, EA Tiburon. “Arena Football has features that will appeal to both AFL
fans and sports fans alike.”
The all-new Be the Receiver feature allows players to take control of their
receiver right from the snap and create routes on the fly, attempting to mix up
the defense for a big score. With the new in-game Telemetry system, players can
get real-time information such as scoring history, passing tendencies and player
health and fatigue levels, allowing them to capitalize on their opponent’s
weaknesses.
In Franchise Mode, players can take their favorite AFL team and build them into
a powerhouse by managing depth charts, signing free agents and making trades in
an attempt to take home the ArenaBowl championship. Arena Football also allows
players to create their own team or choose from more than 30 unlockable historic
teams including the Anaheim Piranhas and Iowa Barnstormers.
Developed in Orlando, FL by EA Tiburon, Arena Football is available for the
PlayStation 2 and the Xbox. The game is rated “E10+” (Everyone 10 and older)
with descriptors: Language, Mild Violence, Suggestive Themes, by the ESRB and
has an MSRP of $29.99 for both console versions. The game’s official website is
www.easportsarena.com.


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