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Command & Conquer 3 Tiberium Wars - Game Guide
System: PC
Rated: T
Also On: Xbox 360
Shop: Buy It Cheap · Get The Guide

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------------------------
The Ghost in the Machine
------------------------

   Mission:  Hampton Roads

     Added:  When you're given the third mission objective

Transcript:

Excerpt from INN Holobrief, May 28th, 2043

One of the more unusual chapters of the second Tiberium War came to an
explosive close yesterday as the GDI Corps of Engineers detonated what is
believed to be the last remaining Cabal Bunker - the tube-filled underground
lairs from which the rogue artificial intelligence waged brief war upon
humanity.

Contacted for comment, retired war hero and former head of the Bureau of Mutant
Affairs, Gen Paul Cortez, lauded for his role in Cabal's defeat, dismissed his
fallen foe as "...a second-rate EVA with a goatee and a Napolean complex."
Cortez also claimed to have refused a GDI invitation to attend the detonation
ceremony, citing his opposition to the current leadership's controversial
Tiberium containment policy and "weak kneed" approach to the Brotherhood of
Nod.

Rumors that this particular bunker displayed evidence of human or humanoid life
forms in suspension capsules were quickly dismissed by GDI spokesperson Arlene
Shepherd...

-------------------------------------------
Discontinuation of the Mammoth Mk II Walker
-------------------------------------------

   Mission:  Alexandria

     Added:  When the rail guns upgrade is finished

Transcript:

Excerpt from INN Holobrief, March 12th, 2039

It was a sad day for many today as the last Mammoth Mark II walker to enter
active combat duty clanked its way out of GDI's San Pedro war factory and into
history.  With its twin rail guns, battlefield dominance, and unusual boxy
profile, the Mk. II became an iconic symbol of freedom during the second
Tiberium War.  Its discontinuation has been greeted by many with anger, notably
Captain Nick "Havoc" Parker, retired war hero, popular conservative pundit, and
noted proponent of the "Kane lives" theory.

"The Mark II was and continues to be one of our most powerful tools in the war
against Nod fanaticism.  This discontinuation is nothing but another disgusting
example of GDI bureaucratic penny pinching and namby pamby 'can't we all just
get along' liberalism...once again, GDI is playing right into Kane's hands"

With protests held at containment areas several miles away, the mood at the
factory was more resigned than angry.  Production of the controversial new
four-tread all-terrain Mark III is scheduled to take place in far off
Reykjavik, with many in San Pedro fearing for their jobs and the future of
their community...

------------------------------------
The Blunder that Nearly Finished GDI
------------------------------------

   Mission:  Cairo

     Added:  When moving towards the south-east corner of the map

Transcript:

W3N Transcript from The Frank Hour

"...we thought our space stations and Ion Cannons were the safest of our
 military assets.  We put our most valuable military personnel, our most
 important command and control systems, and our most powerful weapons in space
 for this very reason.  Little did we know that our space assets had a deadly
 vulnerability - a single point of failure located in a poorly defended
 installation ON THE GROUND.  Nod exploited this vulnerability at the worst
 possible time, when our entire political and military leadership was on board
 the Philadelphia.  This is a scandal of staggering magnitude.

"It gets worse.  W3N investigative reporters dug into this story and discovered
 that the decision to locate our A-SAT control systems on the ground at Goddard
 Space Center was made because of cost.  SpaceCom would have had to build an
 entire new orbital platform just for the computers and crew at a cost of tens
 of billions.  This is an outrage.  Security in space was an illusion all along
 - and GDI was almost wiped out because SpaceCom wanted to save some money..."

--------------------------------------
Kane's Fascination with Eastern Europe
--------------------------------------

   Mission:  Croatia

     Added:  When deploying your MCV

Transcript:

Excerpt from W3N Special on Kane

"...why is Kane determined to rebuild in Eastern Europe?  What is his
 fascination with Sarajevo?  Eastern Europe has been a focal point for Nod
 activity for decades and the reasons aren't entirely clear..."

------------------
GDI Storm Shelters
------------------

   Mission:  Munich

     Added:  When capturing the lab

Transcript:

Excerpt from GDI Emergency Procedures Packet - Storm Shelter Protocol

GDI Storm Shelters are located throughout all Blue Zones and in select Yellow
Zone operation areas.  They are generally found in close proximity to
population centers and government installations.  The earliest shelters were
built after Ion Storms decimated population centers, including an incident
resulting in the death of the famed Dr. Mobius and his top staff.  Ion Storm
Shelters are typically located between 10 and 30 meters below ground level, but
no closer than 70 meters to significant deposits of underground water or
Tiberium.  Their construction includes 8 foot thick, steel-reinforced concrete
walls with integrated sonic emitters to prevent nearby Tiberium growth.  Newer
shelters include dormitories, cafeterias, medical facilities, vehicle
maintenance garages, long-term power generators and redundant sonic emitters.
In high-risk areas some shelters have gained cultural significance as centers
of social activity from sports to art and music events, gaining nicknames such
as "Sector 7", "Old Blue" "The Hatch".

In recent years many private organizations have developed smaller shelters for
corporations and individuals at exorbitant prices.  On rare occasion these
private shelters link with official GDI shelters via underground tunnels.
Private citizens with shelters that link to GDI public shelters are required by
law to allow access to anyone who requests aid during class C emergencies and
above.

Courtesy GDI Emergency Aid Commission

----------------------
Alien Tower Destroyed!
----------------------

   Mission:  Ground Zero

     Added:  When you start the mission

Transcript:

News Update:  GDI Successfully Downs Alien Tower in Rome

Today the human race witnessed the destruction of a massive alien tower in one
of the world's worst Red Zones.  The success of the mission shows all of us
that there is hope - and that GDI is in a position to push back the invaders
once and for all.  The question remains, however, what was the purpose of the
tower?

Alien towers have been constructed in nineteen Red Zones.  Their precise
purpose is unknown but their location in the heart of the Tiberium infested
hellscapes we call Red Zones indicates that they are somehow connected to the
crystalline substance.  The alien retreat to the towers suggests a serious
military realignment or a change of course by the invaders.

While GDI scientists have been pushing to get a close-up analysis of the
towers, military commanders have insisted their quick destruction is the
primary concern.  If GDI is able to replicate the quick success of the Rome
Tower mission in the other eighteen tower locations, their purpose may never be
known.
 

GDI Missions


Nod Missions


Scrin Missions


Intelligence Database

 




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