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Command & Conquer 3 Tiberium Wars - Game Guide
System: PC
Rated: T
Also On: Xbox 360
Shop: Buy It Cheap · Get The Guide

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|                 |          1.55)  Italian Hills           |                 |
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================
Mission Briefing
================

"Kane wants to gain access to the towers being constructed by the Visitors.
 When they are finished, these huge structures will become interstellar
 gateways, opening up a path to the stars for the Brotherhood.  The key that
 unlocks our destiny takes the form of a code embedded in a crystal lattice,
 somewhat like the Tacitus.  Your mission is to storm an Alien relay node
 structure in Italy to acquire one of these keys.  What little information our
 sensors can give us indicates there is an abandoned construction facility in
 the area.  We can't drop in any heavy equipment, so use the construction site
 as a base of operations to build up an attack force.  Ultimately you need to
 get a Saboteur into that relay node and he'll do the rest.  Expect heavy
 resistance."

=====================
Intelligence Database
=====================

The Inner Circle

 - The Key to the Future:  Part I

Nod Field Intelligence

 - The Towers Begin to Fall

==================
Primary Objectives
==================

1)  Retrieve the Mapkey from the Alien Relay Node.

"The Mapkey is stored in the alien Relay Node.  Retrieve it for Kane."

================
Bonus Objectives
================

1)  Destroy the Gravity Stabilizers on the north ridge.

"These Gravity Stabilizers are where the Visitors are bringing the majority of
 their air forces to the planet.  Taking them out will cripple their aerial
 offensive."

2)  Destroy the Stasis Chamber.

"The structure we're calling the Stasis Chamber seems to provide the Visitors
 with some sort of shielding technology.  You must destroy it and deny them
 this advantage."

3)  Capture 3 Alien Tiberium Extractors.

"Capturing the Alien Tiberium Extractors will enable us to analyze their
 refining process."

===========
Walkthrough
===========

Get a power plant and a refinery as close to the Tiberium field as possible,
then build a barracks and get a Saboteur to capture the Tiberium Spike.  Get a
war factory when you get the chance, then build a second harvester.  You won't
need too much in the way of defenses for this mission, so focus mostly on
building a few Avatars and some stealth tanks (for air defense).  Try to build
a Temple of Nod as fast as possible, too.  {The Key to the Future:  Part I}

When Scrin units do finally start hitting your base (ground units from the
west/north-west, air units from the north), beat them back with your Avatars
and stealth tanks (don't forget about your Commando, either - she can come in
quite handy).  Try to secure every Tripod husk you can - they're a very strong
(and inexpensive) addition to your Avatar and stealth tank group.  Keep a small
group of Saboteurs handy just for that purpose (though you'll need them for a
few other things later anyway).  {The Towers Begin to Fall}

When your first nuclear missile is ready, use it to destroy the three Gravity
Generators in the north-east corner of the map to accomplish the first bonus
objective.  If the Scrin get pissed and send a wave of forces at you, defend
your base and capture a few more Tripod husks if possible.  Repair your forces,
then make an assault on the Scrin forces around the Tiberium Extractor directly
north of your base.  Make sure you remember not to actually attack the
Extractor itself - you'll want to capture it with a Saboteur to complete part
of the third bonus objective (and get quite a nice monetary boost).

Make assaults on the bases around the other two lower Tiberium Extractors at
your convenience (ignore the fourth one or capture it with the others if you'd
like).  When your nuclear missile is ready again, use it to destroy the Stasis
Chamber marked with a green 2 in the north-west corner of the map to complete
the second bonus objective (make sure you don't destroy the nearby Tiberium
Extractor if you still need to capture it).  Capture the rest of the Extractors
once the Scrin units and structures are cleared out of the way to accomplish
the third bonus objective.

There isn't much left in your way, so use your forces to wipe out the Scrin
units and structures around the Relay Node, then send a Saboteur into it to
finish the mission.
 

GDI Missions


Nod Missions


Scrin Missions


Intelligence Database

 




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