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Command & Conquer 3 Tiberium Wars - Game Guide
System: PC
Rated: T
Also On: Xbox 360
Shop: Buy It Cheap · Get The Guide

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|                 |            1.17)  Alexandria            |                 |
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================
Mission Briefing
================

"Nod is using the port of Alexandria to export nuclear and chemical weapons.
 Your mission is simple:  Shut this operation down.  Destroy the loading cranes
 to cripple their port operations, sink their ships to block the docks, wipe
 out their administration and control centers, and obliterate any military
 units and structures nearby.  You'll have Mammoth Tanks at your disposal.
 Roll over them, Commander."

=====================
Intelligence Database
=====================

GDI InOps

 - EMP Control Center

GDI News Wire

 - Discontinuation of the Mammoth Mk II Walker

GDI Weapons, Tactics, and Systems

 - War Factory Repair Drones
 - Base Expansion using the Surveyor

==================
Primary Objectives
==================

1)  Destroy all Nod loading dock cranes.

"Nod forces are loading weapons onto their ships for export.  Destroy these
 cranes to disrupt dockside activity."

2)  Destroy all Nod Port Authority buildings.

"Nod's port operations are controlled from these Port Authority buildings.
 Take them out to cripple their port for the long haul."

================
Bonus Objectives
================

1)  Destroy all Nod ships docked at the port.

"Destroy the docked ships to prevent them from delivering their hardware to
 other war efforts in the region."

2)  Capture the EMP Control Center in the city.

"Capture the EMP Control Center to gain the ability to fire an EMP blast which
 will disable all electronic devices within the blast radius."

3)  Deploy a Surveyor at the northern Tiberium Field.

"Build a Surveyor and deploy it by the Tiberium Field to the north.  A Surveyor
 unpacks an expansion base at its deployment location and allows additional
 structures to be constructed around it."

===========
Walkthrough
===========

Place four or so Watchtowers along the upper-right side of your base to defend
against the Nod infantry rushes (some of which will be stealthed), then place a
war factory {War Factory Repair Drones} and some power plants.  Once you have a
command post and a tech center, you'll be able to build mammoth tanks, and
you'll be able to get the rail guns upgrade from the tech center
{Discontinuation of the Mammoth Mk II Walker}.  Once you have a few more
mammoths with the rail gun upgrade, send them north to the next Tiberium field
so they can defend it.

You'll be told about a bonus objective as soon as you see the Tiberium field,
so build a Surveyor from your support structures tab and send it to the field.
Deploy it {Base Expansion using the Surveyor}, then build a second refinery up
there if you'd like.

Meanwhile, send a few mammoths to the lower-right corner of the map to wipe out
the Nod forces around the EMP Control Center, then capture it with an engineer
{EMP Control Center}.

The easiest way to take care of the last remaining bonus objective is to build
an airfield and four Orcas, then fly them safely above the docked ships and
destroy them one at a time.  You can destroy the docks in the same way, and
then you'll be free to focus on crushing the port authority buildings.  Send
your entire column of mammoths over there and crush the place - the weak Nod
forces in the area are no match for mammoths with rail guns.
 

GDI Missions


Nod Missions


Scrin Missions


Intelligence Database

 




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