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Command & Conquer 3 Tiberium Wars - Game Guide
System: PC
Rated: T
Also On: Xbox 360
Shop: Buy It Cheap · Get The Guide

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|                 |           1.13)  Langley AFB            |                 |
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================
Mission Briefing
================

"Nod forces have overrun all of the major GDI air fields in the region.  Your
 mission is to retake Langley Air Force Base, home of the Air Combat Command.
 A small GDI outpost near the coast might be useful as a base of operations.
 We'll drop your team off nearby.  Once the outpost is secure, take back our
 airfields, get some Orca scout aircraft in the air, and then drive Nod out of
 the area."

=====================
Intelligence Database
=====================

GDI InOps

 - Calling for Transport

GDI Weapons, Tactics, and Systems

 - Command Post
 - Sniper Team
 - Airfield
 - Orca Attack Aircraft

==================
Primary Objectives
==================

1)  Eliminate the Nod forces attacking the GDI base.

"There is a small GDI Base under siege on the coast.  Secure it and you will
 have a perfect platform to launch an assault on Langley Air Force Base."

2)  Reclaim the GDI Airfields to the northeast.

"GDI has two Airfields intact with operational Orca aircraft.  Reclaim the
 Airfields by eliminating the defending Nod forces, then use the Orca as air
 support for your attack on the base."

3)  Destroy the Nod base to the northwest.

"This base is the central hub for the Nod forces controlling Langley.  It is
 heavily defended against land based attacks."

================
Bonus Objectives
================

1)  Capture the Tiberium Refinery in the city.

"The Tiberium Refinery used to supply the airforce base has been overlooked by
 Nod.  Getting it up and running will give us ample supplies for our
 offensive."

2)  Rescue all 4 Snipers from Bravo Squad.

"The Snipers of Bravo Company have been scattered throughout the city.  Find
 and rescue them."

===========
Walkthrough
===========

You receive a few infantry groups on the beach, so immediately use them to
slaughter the Nod infantry to take control of the outpost {Command Post}.  Put
both of your riflemen squads and a grenadier squad into the bunker closest to
your barracks, then stick both missile squads and a grenadier squad into the
second bunker farther down the beach.  These two bunkers will pretty much
defend your base for the entire mission if you garrison them early.

Build six APCs and enough grenadiers and missile squads to fill them, then move
them south-west into the city.  You'll be given a new bonus objective to
capture the Tiberium refinery in the city.  Use your APCs to clear out the
buildings, then get close to the refinery and look slightly north-east of it.
You'll find a sniper unit, which is one of four that you'll need to find to
complete the second bonus objective.

Once you've secured the area with your APCs, train an Engineer and use him to
capture the refinery.  Before you leave the area with your APCs, use one to
clear out the building in the south-west corner of the map - there's another
Sniper group there.  Return your APCs to your base, then build a few more and
load them up with grenadiers and missile squads.  See that garrisoned building
directly north of your base?  Take it out, then take out the one above and to
the right of it to free your last two sniper units {Sniper Team}.

Take these two sniper units and garrison the building near the two Nod machine
gun turrets north-west of your base.  See the little icon in the upper-left
corner of your screen that says Bombard Spotted Target when you hover over it?
You can use that to lob a shell from the battleship at any target within a
sniper group's sight.  Nod defense structures like these machine gun modules
can be rebuilt after being destroyed unless you take out the hub they're
attached to.  If you destroy the hub, the modules are destroyed with it.  Use
your bombardment option to destroy the hub, then move your APCs through the
area on your way to the airfields.

The airfiels are on a raised platform, and they're guarded by some Nod missile
troops and some light vehicles.  Your APCs will slaughter them, but you can
move a sniper group up there and bombard the Nod forces if you'd like.  Once
all of the Nod units are destroyed near the airfields, you'll gain control of
them, and eight Orcas will land {Calling for Transport, Airfield, Orca Attack
Aircraft}.

The Orcas can easily finish the mission on their own.  Simply fly them west to
the Nod base, then attack the main structures one by one until they're all
destroyed (you can tell which ones need to be destroyed by the yellow box that
outlines them).  As long as you stay fairly far to the north inside the base,
you shouldn't have any problems with things firing at you from the ground.
 

GDI Missions


Nod Missions


Scrin Missions


Intelligence Database

 




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