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________________________________/ SUEZ CANAL \________________________
> Conflict: EU vs. PAC
> Modes: Conflict, Titan
> Rating: ***
> Description: "This canal seems a little dry especially in a desert-based
setting, but it will soon be flowing the blood of your enemy."
:> Key Bases (EU):
- If in Conquest mode, you'll have every possible flag. This is good, but
not THAT much of an advantage. Your enemy has 2 uncappable zones, along with
hover tanks, which can be a tad more difficult to hit. Plus, the wide
boundaries on Suez allows for flankers to zoom by in transport vehicles, and
attempt to take your rear flag. Case in point - hold your rear flag! Losing
this loses access to a helojet, loses access to critical armor, loses access
to commander assets, and loses access to take it back (it's easy to defend
the rear flag with the long bridge, and stairway that must lead up to the
flag).
:> Key Bases (PAC):
- Get their rear flag, then hop scotch diagonally at each flag going towards
your front line.
- Suez Canal is definitely one of the more interesting maps. It has a large
canal system near the rear where one lone flag/silo is. This lone flag/silo is
easy to defend, but a critical resource in terms of victory. The other flags
are practically swish-swash points, they will interchange hands during the
entire round. However, whoever holds the rear flag does get an advantage, and
the advantage helps greatly in Conquest mode. As for Titan mode, all silos are
near the center. Do your job in hop-capping until their shield is down, then
use the flat terrain to easily access their Titan.
:> Sniper Spots
- There are occasional triangle-beam towers near certain flags. Access them
by ejecting from a helojet. Their extreme elevation makes them great sniper
spots. There are also refinery towers near certain flags, and the roof of
Suez flag can be accessed by a beacon near the wall. This huge rectangular
building makes a great sniper spot for your squadmates spawning on the squad
beacon.
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