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Battlefield 2142 - Game Guide
System: PC
Rated: T
Shop: Buy It Cheap · Get The Guide

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                 			   ________________
__________________________________/ CAMP GIBRALTAR \__________________________

> Conflict: EU vs. PAC
> Modes: Conflict
> Rating: ***
> Description: "Camp Gibraltar is the definition of chaotic zone full of narrow
                pathways, a desert-based environment, a yellow haze, lots of
                elevated walkways, and only-one-way-in entrances."

:> Key Bases (EU):

   - All you have to worry about is rear-flag defense. This does not mean you
   have to sit back at your home flags the entire round; it just means making
   sure you don't LOSE your rear flags. Once you lose rear flags, the PAC will
   seep in and try to flank you from the rear. If they are successful, your
   chances of victory decrease. All you really have to do is make sure you
   don't lose a rear flag, and just guard your first flag. The narrow
   boundaries on this map practically ensure that flanking is not an option.
   You also have a mech can you use that spawns at the rear flag - great for
   just holding a position.

:> Key Bases (PAC):

   - Let's put it this way, you have a disadvantage. Your primary goal is to
   get a flag, ANY flag. As long as its the rear flag, or close to it, you're
   good. You want something that will let your teammates have enough time to
   spawn at, so they can spread out and take other nearby flags. This can best
   be accomplished by taking a transport vehicle, and boosting through pass the
   nearby defenders.

- It's definitely a combat-infantry intensive map. Camp Gibraltar is a desert-
based map that has yellow haze on it, so being a long-range sniper is not a
necessarily great goal. It's awesome to be a sniper at certain spots (on the
walkway railings or near the side flanks), but you'll see that engineers and
assault are dominant on this one. Place sentry guns near the ladders, and have
your engineers mine up the main roads if on defense. On offense, simply cap a
flag, defend it for a bit, and move onward. Use the nearby rail guns to take
out an enemy mech if it spawns. Due to the narrow extremities of this map, it
helps to get elevation. You'll find ladders at guard towers a bit further in on
the map. Use these ladders to get up high so you have an advantage. Watch for
orbital strikes as well; they will rape your team.

:> Sniper Spots

   - Any of the guard towers, the roofs of buildings, or wide-open fields on
   the flanks will work best. There is no specifically dominant sniper point as
   the elevations are limited on this map, and the haze reduces visibility.
 

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