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4. TIPS AND NOTES [c04]
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- If you sit idle at the main menu screen for a few minutes, you'll see a very
cool introductory video.
- If you ever get stuck or not sure what to do next, hold down right on the
D-pad. This will bring up a tip from the status menu explaining exactly what
you need to do and where you need to go.
- In combat, hold down the RB and LB buttons to bring up radial selection menus
for your weapons and plasmids. This will pause the game, and allows you to
very quickly select what you need, much faster than by cycling through by
clicking RB and LB.
- Some locks can be bashed off of doors with the wrench.
- Hitting different areas on splicers will cause different amounts of damage.
Go for the headshot if you can - early in the game this will result in a
one-shot kill, and later on it will still do massive amounts of damage.
- You can use your electrobolt power to activate shorted-out doors - simply use
the plasmid on the sparking handle near the door.
- Electrobolt can also be used to electrocute enemies standing in water - just
zap the water and watch them fry.
- You can use the incinerate plasmid to light oil slicks on fire, creating a
wall of flame which ignites anything that walks through it.
- Incinerate can also be used to melt ice piles, which may sometimes reveal
loot or new paths.
- Your telekinesis plasmid can grab grenades and rockets and launch them back
at whatever shot them. This is very useful for dealing with RPG turrets.
- Telekinesis can also be used to grab loot items which are out of reach. Draw
them in with LT, and then press A before releasing the LT to pick them up.
- Telekinesis can be used to launch items through trapwires, disarming them.
You can also use the telekinesis plasmid to directly pull trapwires out of
the wall and even move them to a different location (thanks to Nitramuse for
this tip).
- You can use the winter blast plasmid on a device you want to hack to slow
down the flow of energy and give you more time to complete the puzzle.
- The electrobolt plasmid makes researching security system elements very
easy - just zap them and snap a bunch of photos while they're down.
- The Natural Camouflage gene tonic can be used to evade security alarms. As
soon as you hear the alarm, just stop moving, and you'll quickly turn
invisible. The security bots will be unable to find you and will soon give
up and fly away.
- When taking photographs, try to make sure that the enemy is completely in
view of the camera and centered. If the enemy is doing something active, or
if there are multiple enemies in the picture, you will gain a research
bonus.
- To research security system elements, shock them with electrobolt and then
snap a bunch of photos while they're shorted out. Note that you can ONLY
research security system elements which are hostile to you - hacked elements
will not give you any research points.
- Hacking pauses the game, so you don't need to worry about enemies beating on
you while you're trying to hack something.
- Turrets and cameras drop ammo and film, respectively, when they are
destroyed. When you're leaving an area for good you can kill your hacked
turrets to grab the loot off of them (they won't fight back).
- Using frost attacks on Houdini splicers while they're visible will freeze
them in place, preventing them from teleporting and making them much easier
to kill. (Thanks to Dan P. for this tip)
- If you are short on research (especially for Bouncers and Rosies) you can go
back to previously cleared levels to photograph the respawns for some extra
research points.
- You can still melt ice barriers if you don't have the incinerate plasmid
slotted - pick up a flaming item with the telekinesis plasmid and drop it on
the barrier to melt it. (Thanks to Ian T. for this tip)
- You will occasionally find splicers wandering around with glowing red rings
around their head. This means that they've hacked a bot and it's following
them around. If you kill the splicer with the red ring, the bot will
deactivate itself, letting you hack it.
- When using the Static Discharge gene tonic with the area of effect electrical
discharge make sure you don't stand too close to big daddies or objects that
trigger alarms when they are damaged, or you might end up with a lot of
extra enemies to fight.
- Some security cameras will be located too high up on the wall for you to
hack. Others will be low enough that you can jump and hack them if you time
it properly.
- Try to have the Static Discharge gene tonic slotted when you are meleeing -
enemies will try to hit you when you get close to them and will be stunned
by the discharge, letting you do massive damage with the wrench while they
are stunned.
- Use the telekinesis plasmid to pick up objects in the environment and fire
them at your enemies. You can also use it to hold corpses and other objects
in front of you as a shield to block incoming fire - try standing in a
corner with the shield facing outwards for maximum effectiveness. Make sure
you use an object that's not explosive (I made this unfortunate mistake).
Thanks to CodeHxr for this tip.
- Let your Natural Camouflage tonic kick in before you start hacking a safe or
other difficult object. If you accidentally run into an alarm tile the bots
won't see you and you won't take any damage. Thanks to Torbjorn S. for this
tip.
- Splicers like to play dead. Watch out for corpses hopping up and attacking
you.
- If you see any weird graphical artifacts on the screen (like static or colors
changing for no apparent reason) save your game, as it might be getting
ready to crash. The game also occasionally "hangs" or freezes for several
seconds, especially (in my experience) when you pick up new gene tonics.
Just let the console sit for a bit and the game should resume.
More tips coming soon in future versions of this guide.
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