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BioShock - Game Guide
System: PC
Rated: M
Also On: PlayStation 3 · Xbox 360
Shop: Buy It Cheap · Get The Guide

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== E. SMUGGLER'S HIDEOUT [c03s05] =============================================

This is a very quick level. Start out down the tunnel, and grab any loot you
need. Ahead of you is a flooded area with a Vita-Chamber and a Gene Bank
machine if you need to switch your upgrades around. Continue to the end of the
flooded area and up the ramp. There'll be a turret shooting at you from behind
some crates - zap it and hack it. Grab the audio-diary (Meeting with Fontaine),
and continue on down the other ramp. This takes you to a ledge with a view of
the submarine, where'll you get a transmission from Atlas asking you to press 
the switch to open up the submarine. Head on in to the control room ahead of 
you and do so - you'll have to jump over some debris and bash a lock off of a 
door to get there.

This triggers an event - eventually Atlas will tell you head down to the sub.
Follow the quest arrow down, but watch out for splicers. 

OPTIONAL: After you head down the second set of stairs there'll be a locked
gate to your right. Bash open the lock. Inside you'll find an audio-diary
(Kraut Scientist) and some ammo and other goodies. If you look underneath the
stairs you'll see some money - it's just out of reach, but you can grab it with
your telekinesis plasmid.

Continue on into the submarine bay. You'll get there just in time to see it
explode, sending Atlas into hysterics. Time to get the hell out of here. Follow
the quest arrow through the door with the flashing red lights. Immediately
inside the door you'll find a broken crate with some loot and an audio-diary
(Offered a Deal). Pick it all up and head down to the end of the hall. There
you'll find a bulkhead door leading to the next level - Arcadia. Told you this
one was quick.
 

Walkthrough

 




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