== B. WELCOME TO RAPTURE [c03s02] =============================================
After the splicer massacres Johnny and fails to break into the bathysphere,
you'll get a transmission from Atlas. Pick up the radio to the left of the door
and listen to what he has to say. Go forward from the bathysphere, turn left,
and head up the stairs. Turn left and watch the splicer get cut up by the
security system. Jump over the debris by pressing Y, and pick up the wrench in
front of you (it'll be highlighted in gold) by pressing A. Smash the debris
blocking the door with the wrench, and click LS to crouch under the door.
There's a splicer at the top of the stairs who will throw a flaming couch at
you. Get out of its way and continue up the stairs. The splicer will charge
you - club him to death with the wrench, then turn left and head up the stairs
on the back wall. At the top there's a Gatherer's Garden machine with a free
Electrobolt plasmid on it - pick it up and the game will go into cutscene mode.
Ouch. When you wake up, you'll have your first plasmid power - electrobolt. See
the game concepts section for details on what plasmids are and how to use them.
Search the room for useful stuff, and then use your electrobolt plasmid on the
sparking lever next to the door. This should override the short and get it open
for you. Walk into the tunnel, and watch the plane's tail section come
crashing in. You'll have to go up into the plane and through the emrergency
exit to continue on through the tunnel.
Go to the end of the tunnel and through the Securis door. You should enter a
large, dimly lit room. To the right, near the leaking window, is a corpse with
an EVE hypo. There's another hypo in the left wing. Explore the room until the
splicer enters (I'm not sure exactly what triggers it), and then kill him. Use
Atlas's one-two punch - zap him with electrobolt and then club him with the
wrench. The airlock door should open and another splicer will come through.
Kill him and continue through the airlock.
Head up the stairs and into the lobby, and kill the flaming splicer. Go through
the sliding doors and take the open elevator up. Note that you now have a quest
arrow which will direct you exactly where you need to go. Head right and kill
the splicer blubbering over the stroller. Pick up the revolver in the stroller
and walk through the doors into the Kashmir restaurant.
OPTIONAL: Head down the stairs along the wall to the right. There'll be a
splicer trying to get through a door at the bottom - kill him quickly. The
other splicer he's arguing with will open the door to see what's going on, so
take her out too. Go through the door and search the room for some money and
other goodies. Walk back out and you'll see two splicers scrounging around in
the pool of water by the window. Hit the water with the electrobolt and you'll
electrocute them both - this will also earn you the "Toaster in the Tub"
achievement for 10 GP (if you don't already have it). There's an audio-diary
(New Year's Eve Alone) on the table. At the other end of the room you'll see an
entrance to the Footlight Theater - you can't get through this way though. Head
back up the stairs.
Turn right at the top of the stairs and go into the bathrooms, killing any
splicers you find. There's a ghost scene in the women's bathroom, and an
audio-diary (Hole in Bathroom Wall) on the rubble at the end of the room. Head
into the men's room and through the hole in the wall of the last stall.
Head over the lighting fixture to the balcony on the other side of the room.
There's a radio transmission from Atlas here about the little sister on the
floor beneath you. Go down the stairs against the wall and watch the scripted
event. Yikes. Clearly you do NOT mess with the little sisters unless you are
VERY well prepared. Grab the pistol off the ex-splicer and smash through the
lock on the gate to your right.
OPTIONAL: Search the theater for loot. Nothing particularly exciting, though.
Turn right at the Vita-chamber and head down the hallway, killing splicers as
you go. When you get to the stairs there'll a pair of splicers standing in a
pool of water - you should know what to do by now. Head down the stairs to the
lobby area.
OPTIONAL: Search the bathroom to find some health supplies.
Get yourself healed and make sure you have some EVE ready, there's about to be
a fairly large battle. When you're ready, approach the door to Neptune's
Bounty. It'll slam shut and a security alarm will go off. Back away from the
door, as a flamethrower turret will appear and start trying to barbecue you.
Splicers will start appearing as well, jumping from the stairs into the pool of
water in the middle of the room. Use your electrobolt plasmid to zap them as
soon as they touch the water. You'll get a panicked radio transmission from
Atlas, who'll open the door to the Medical Plaza (at the opposite end of the
room from the door to Neptune's Bounty) for you. Head through, jump over the
debris, and walk into the room with all the TV screens.
The doors will slam shut, and you'll be subjected to a video rant from Andrew
Ryan. Splicers will start trying to smash through the windows, but Atlas gets
the door at the back of the room open for you before they can break in. Head
through and press A at the airlock door to take you to the medical pavilion.
Completing this area earns you the "Completed Welcome" achievement for 10 GP.
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