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SpellForce 2 - Shadow Wars - Review
System: PC
Rated: M
Shop: Buy It Cheap · Get The Guide

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SpellForce 2 can best be described as an action-RPG with real-time strategy elements. When you have cross-genre games like this they usually do a mediocre job of trying to integrate elements of play from multiple genres – and most of them only try to blend two genres and not three like SpellForce 2. However, SpellForce 2 is one of those rare games that pulls it off and manages to be an enjoyable game. Granted, when taken on their own its RTS, RPG, and action elements can’t compete with the best games in each of these genres, but the sum of the parts makes for some good gaming.

In SpellForce 2 you play one of a unique breed of people who have a special relationship with dragons. Your special background makes you a bit of an outcast, but you’ll find that your services are in high demand when the mysterious dark elves go on the war path. You’ve got ro defend the kingdom from the invasion and then determine why the elves are attacking in the first place.

The game’s campaign follows this storyline, but the missions are more akin to those that you’d find in an Action-RPG than in an RTS game. You’ll have to do your share of resource gathering and army building in the campaign, but this is done more to provide additional back-up in the pursuit of quests than it is to wipe-out an enemy base. This style of campaign works nicely for the game, providing a good variety of gameplay and quests without ever getting bogged down in a repetitive series of similar missions. The game’s campaign is also on the same scale as you’d find in an action-RPG, and there will be times that you’ll be pursuing a couple of quests at once, This is in contrast to the typical collection of missions you’d find in a pure RTS campaign and the game is the better for it.

As you make your way through the campaign your heroes will gain experience and level up and you’ll come across a wide variety of weapons and armor. The game uses two skill trees for each character, one combat-aligned and the other magic-aligned. You can choose to put all of your skill points in one tree or the other to make a pure fighter or magic user, but you also have the option to split your points between the trees and make a custom hybrid character. The skills are tied to special abilities that can be used in battle such as spells to cast or powerful attacks.

 


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