Computer football sims have been around for quite some time. Many have been
very detailed simulations of the on and off the field decisions faced by a pro
football GM and head coach, but they’ve all been strictly for the heavy
number-crunching crowd. The graphics have been primitive at best and a screen
full of numbers at their worst, and yet they have always had a strong appeal to
gamers and football fans who wanted to try their hand at running a pro club.
Well the world of football simulation is about to be yanked by its shoulder
pads into the 21st Century, and there’s probably no one better suited to do this
than EA Sports. The Madden NFL games have always been the powerhouse of the NFL
gaming world and the franchise mode has been a part of the game for years now,
so it is not too much of a stretch for EA Sports to go totally franchise and
that’s just what they’re about to do with NFL Head Coach.
We were sent a demo of the soon to be released PC version of the game and
we’re able to get a look at some of the game’s mode. Successful franchises are
launched by successful drafts and NFL Head Coach will put you in the “war room”
of an NFL franchise on draft day. You’ll have access to scouting reports, advice
from your staff, and your own brains to go on as you try to fill the holes in
your roster and build a winning franchise. There’s a tremendous amount of detail
available through the scouting reports and you can filter the reports on a
number of categories – not only can you look for the best TE left in the draft,
you can also search for the fastest player still available. You can also look at
the reports for your current roster and those of other teams. This is very
useful for identifying holes in your roster, looking for potential trades, and
for finding ways to beat your division rival. To simulate the pressures of draft
day, the draft clock ticks away in real time and you can either jump to your
pick or let the clock tick to give you time to select your next pick. When it’s
your turn, you’ve got five minutes to pull all the data, advice, and your own
instincts together to make your pick.
The next aspect of the game I tried out was the practice mode. In this mode
you’re given a limited number of plays to run in order to make your team more
proficient on the field. You can concentrate on a few key offensive and
defensive plays, turning them into your marquee plays through repetition, or you
can practice a variety of formations and plays to give your team more breadth in
its key play selection. Plays can be run with first, second, or third string
players on either side of the ball, and it’s up to you to determine whether it
is more important to give more practice time to your starters or to give some
experience to the back-ups. After each play you can address your team or
individual players, taking a supportive or “in your face” approach to
motivation. Of course different players take to different types of motivation
differently and part of your job as a coach is to use the right motivation for
the right players.
Lastly I took a look at the actual game day action. It is up to you as to
whether you want to call all the plays yourself, give your quarterback general
guidelines to follow, or leave him free to call the plays as he sees fit.
Play-calling is a quick and intuitive process, primarily because the playbook is
organized as it would be for a coach with plays grouped by situation such as
“third and long”. All throughout the game you can chew out, complement,
motivate, or talk strategy with individual players, groups of players such as
your receivers, your entire offense or defense, or your entire team. In a
realistic touch, if you are not addressing your team during a stoppage in play
the game will continue as you’re speaking with your players. The plays
themselves are run in a 3D view with the default camera view set to a high
TV-style sideline angle shot. This is where the Madden NFL experience is a real
asset as the on the field action looks great and it makes it very gratifying to
see that play you ran so many times in practice payoff big time as it all
unfolds in detailed 3D graphics.
NFL Head Coach won’t be for everyone. If you’re a football game fan who never
had much interest in franchise modes you’ll find the work leading up to the
games to be too time-consuming and the hands-off game action to be unappealing.
However, for football gamers who love building their own teams in franchise mode
or hard-core football fans who would love to try their hand at running their
favorite team, NFL Head Coach may just be a dream come true.