4. Items and Weapons Listing.
**Power-Ups: The stuff that makes you do your thing faster, better, longer,
whatever.
Rewind- Like Continues. These icons allow you to rewind the game's action a few
seconds to perhaps pull off a more interesting combo or do something different
so you didn't just die. Very useful.
Health- It's obvious how useful this is. :)
Armor- This gives you temporary invincibility. Useful and rare.
Bonus Points- These add to your score whenever you grab them. They come in
increments of 100 to 3000 and can be found all over the place, usually in hard
to reach spots like rooftops or hanging in the air.
Life Point (Red Blooddrop Icon)- A collectible, also awarded for high mission
scores. Every 10 you get gives you a 10% maximum health increase (up to 200%,
double the bar with which you start).
Stamina Point (White Blooddrop Icon)- Just like the Red Blooddrop except every
10 you get ups your Stamina bar.
Weapon Skill Point (Two Pistols Icon)- Another collectible. Every 10 of these
you get increases your weapon skill and brings a differenr awesome reward.
10 icons- Dual Wield Pistols.
20 icons- Dual Wield Sawn-Off Shotguns.
30 icons- Dual Wield Submachine Guns.
40 icons- Dual Heavy Handguns.
50 icons- Dual Rifles.
60 icons- Infinite Grenades.
70 icons- Infinite Hand Gun Ammo.
80 icons- Infinite Sawn-Off Shotgun Ammo.
90 icons- Infinite Grenade Launcher Ammo.
100 icons- Infinite Rocket Launcher Ammo.
Gold Combo Skull- Whenever you kill an enemy in this game you have about 10
seconds to find and kill another one and earn a higher score and bonus
multiplier. The Combo Skull doubles the time you have to do this- and of course
every time you kill an enemy it restarts the clock. Useful for racking up
points.
Flaming Skull- Grabbing this in freeroam starts the Day of the Dead minigame.
The air gets hazy and suddenly the civilians of Los Toros are replaced by
respawning angry Mexican-style zombies who are well-armed and out for blood.
Kill as many as you can in about 30 seconds for extra weapons and points.
Luchador Glove- Another 30 second minigame starts when you grab this. Ram turns
into a Loco Luchador (Mad Wrestler) and other luchadors randomly spawn around
you looking to fight. You can only use melee weapons in this minigame (same for
the enemy), but just as in Day of the Dead the enemies soon respawn after you
beat them. Take out as many as you can before the minigame ends.
**Vehicles: Lots of these appear in the game. Most are old cars, pickups, vans,
and flatbed trucks typical of the Mexican auto market. You can also find
tractors, eighteen wheeler cabs, fuel trucks, police cars, ambulances, and even
street racers and DEA cars as you get deep into the game. One car that deserves
special mission is the gold taxicab- you can ride these for free anytime to a
variety of destinations around Los Toros. The destinations include the various
neighborhoods, the El Macho bar, and Marco's Junkyard. Taxis are the only
vehicle which you must kill the driver first to steal. All other cars you can
just hop right into and drive around in, often making amusing comments to the
drivers just like in Grand Theft Auto. You can also use ramps and drainage
canals to do insane car stunts and use all vehicles as explosive battering
rams. Only things that stink about the cars in this game are the lack of radios
(although the Mexican mariachi and hip-hop music in the game is pretty fun
nonetheless), the inability to perform drive-bys, and the fact that you can't
toot those novelty horns so many of the cars have. Oh well.
**Weapons:
Fists- Your basic weapon. Always with you, always useful. Note that your method
of using them changes depending on your angle to the enemy. You can punch,
kick, elbow smash, groin stomp, head butt, and do all kinds of dirty
smackdowns. Have fun!
Melee Weapons- Iron bar, baseball bat, rake, shovel, machete, etc. Grab these
to increase your hand-to-hand skills.
Pistol- The most common weapon of your foes. Ammo is plentiful and guns are
accurate.
Heavy Handgun- Can you say 44 Magnum? It holds less ammo than the pistol and is
a bit rarer, but its shots are more powerful.
Sawn-Off Shotgun- Like the pistol it's quite plentiful. Very powerful but runs
out of ammo quick.
Combat Shotgun- You can find this at police stations or in the hands of
enemies. Packs more ammo than the Sawn-Off Shotgun, but no Dual Wield.
Submachine Gun(SMG)- MP5s, Uzis, Ingrams. Gotta love 'em. These hold lots of
ammo and are great for spraying around while shootdodging. The smaller ones can
be dual-wielded once you have enough Weapon Skill.
Rifle- Your basic long range gun, usually found in the hands of enemies. You
can get Hunting Rifles or basic Rifles- which can be Dual Wielded with enough
Weapon Skill.
Assault Rifle- AK47s or modern M4s. Long range with rapid fire. Very nice.
Grenades and Other Explosives- Grenades, Dynamite, Molotov Cocktails. All
useful, all available. Note that the Grenades and Dynamite bounce when you
throw them so be careful. You can also shoot them while they're in the air for
maximum effect. You don't want any of these going off near you of course.
Grenade Launcher- Hee hee. This gun launches bouncing explosives over a long
distance. Very fun to blow up groups of enemies with.
Rocket Launcher- I choose you, Rocket Launcher! Heavy damage, very hard to
find. Will blow up most any structure or vehicle in one shot. Be careful you're
not nearby when the shell impacts.
Gun Turret- These can be found in freeroam and some missions on high places
overlooking the street. Get up to them and you can shoot down as many enemies
as you like with infinite ammo for righteous kill combos. For some reason
whenever you get on one in freeroam lots of corrupt heavily armed Federales
show up to shoot at you. Take them down for lots of points. Of course you can't
shootdodge while manning a turret so be quick on the trigger!
**Loco Moves:
These moves are special attacks you can pick up by scoring large amounts of
points and combo kills. Use them wisely to eliminate particularly tough foes
(like bosses) and/or groups of enemies. Note that you are invincible for a
limited time while executing a Loco Move.
Golden Gun- For a limited time all your bullets are automatically lethal to all
enemies except bosses. One shot, one kill. You can't beat skill like that for a
million dollars.
Tornado- Ran spins around firing submachine guns and takes down all enemies in
a 360 degree radius. Very useful when you're surrounded.
El Toro- Ram lowers his head like a bull and runs around in an automatic
forward motion. Anybody he bumps into dies. Use the left analog stick to steer
Ram and um, ram enemies before time runs out. Ole!
El Mariachi- We've all seen the El Mariachi Trilogy movies, right? If not, see
them. Seriously, you're missing out on some excellent action and spicy Salma
Hayek Antonio Banderas shoot-em-up comedy if you don't watch these. They're
directed by Austin's own Robert Rodriguez, the genius behind Spy Kids and Sin
City, and he made them at suprisingly little cost. Anyway, this Loco
Move gives you two guitar cases with machine guns hidden inside. Use these
guns' infinite ammo to take down enemies in a blaze of glory that is also a
homage to a character in the second El Mariachi movie (Desperado) who used
similar guns. This will keep the fans happy. :)
Sombrero of Death- This move creates a computer controlled sombrero-wearing
zombie wielding a shotgun who will help you eliminate your foes. Both you and
the zombie are invincible for the duration of the move and the two of you
should be able to easily handle whatever gets in your way.
Explosive Pinata- This is kinda obvious, but still fun. Ram throws a pinata
time bomb, causing a big bang that is of great use against groups of enemies.
Fun!
Mad Wrestler- This move summons Numero Cinco, my favorite minor character from
the fifth season of the very much missed WB show Angel. A powerful luchador
wielding a baseball bat, Numero Cinco will be of great aid in defeating your
enemies.
|
|
|