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C.27: Evil Revealed
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Objectives:
* Meet Beast in Sinister's Lab
* Chase after Beast into the Tower Apex
* Defeat Archangel
Areas:
* The Pantheon (X)
* Tower Engineering
* Sinister's Lab (X)
* Tower Apex
Items:
* Sketch book (Apocalypse's Tower, Tower Enemy, Toad): Pantheon, in the
center of the room as you enter from North Sewers
* Weapon cache: Pantheon, under the statue in the middle of the first hall;
requires a flier
* Danger Room Disc Challenge - Magneto: Pantheon, under the statue in the
middle of the first hall; requires a flier
* Tech station (+40 Health): Tower Engineering, in the room where Selene
is held prisoner
* Data disc: Tower Engineering, in a room next to the prison room
* Danger Room Disc Challenge - Storm: Tower Engineering, in the room where
you destroy the power control panels for the prison
* Weapon cache: Tower Engineering, just outside the room where you destroy
the power control panels for the prison
* Nightcrawler's comic: Sinister's Lab, first room, upper level
* Danger Room Disc Graduation Exam 400: Sinister's Lab, room to the right
of the Xtraction point
* Weapon cache: Sinister's Lab, next to GE400 disc
* Weapon cache: Sinister's Lab, just in front of the teleporter to Tower
Apex
As you enter The Pantheon, you'll see a sketch book (Apocalypse's Tower,
Tower Enemy, Toad) in front of you. Pick it up, then try to open the door
to the left. You'll activate the auto-defense systems. Destroy the two
control units highlighted with red arrows, then destroy mobs until they
stop respawning. Go through the now open door to an Xtraction point.
Go down the steps and fight your way along the hall. When you reach a large
pit, there's a +8 Focus tech station in front of it. In the center of the
pit, underneath the huge statue is a weapon cache and the Challenge -
Magneto Danger Room disc. You'll need a flier to get the goodies; you can't
build a bridge or teleport.
Beyond the statue are stairs leading up to a teleporter that takes you to
Tower Engineering. Use the console to start the teleporter sequence, then
fight off mobs for 30 seconds until the teleporter is ready. Then take it
to the next level.
As you pass through the first doorway in Engineering, turn left and double
back through another door. This leads to the room where Selene, the Black
Queen, is being held. Pick up a +40 Health tech station in the room, then
leave by the door to the right of the tech station, and find a data disc--
the fourth for this Act--in the next room, right next to the pit.
Continue toward the room with all the red X's marked on your map and
destroy the marked control units. You can also pick up the Challenge -
Storm Danger Room disc in this room. If, rather than going straight back to
Selene's cell, you leave by the other door, you will find a weapon cache
just outside.
Head back to Selene and talk to her to close out the "Hail to the Queen"
mission, then leave by the door to the left of the tech station and take
the teleporter to Sinister's Lab.
Head into the first room and clear out the mobs. You can pick up
Nightcrawler's comic from the upper level. At the far end of the room is a
door that can be opened by Magneto or Jean, either of whom can flip the
switch on the other side of the door. This will open the Xtraction point.
You can also get around the door the hard way by clearing out the halls to
either side of the main room. You can do this anyway for the XP. Also, the
room to the right of the Xtraction point has a weapon cache and the
Graduation Exam 400 Danger Room disc.
When you're ready to get on with the final fight, leave by the door
directly opposite the Xtraction point. After the cutscene, clear the mobs,
collect the weapon cache and use the teleporter to get to the Tower Apex.
Bonus: have Jean Grey in your party for a full-VO conversation with
Archangel.
The fight against Archangel proceeds in three stages. First is a straight-
up fight against him until he's lost a third of his health. During this
stage, just avoid his dive-bombing attacks and work him over with your
mutant powers.
Second, Archangel takes refuge in the teleporter in the center of the area
and starts summoning minions. Ignore the minions and concentrate on taking
out the teleporter arms. When they are all destroyed, the teleporter beam
goes crazy. Thus begins the hardest part of the fight.
Like many boss fights, this isn't really difficult, as in, you're going to
die a lot, but it does require patience. Every time you get hit by the
teleporter beam you get randomly transported to one of the mini-teleporters
scattered around the Tower Apex. You don't take any damage, but you do have
to get yourself back into the fight.
Meanwhile, Archangel is taking refuge on columns on the outside edges of
the area. You have to attack the column he is on and destroy it. Once all
these refuges are gone, Archangel returns to attack you.
Once again, this is a straight-up fight against Archangel, but he is going
to spend a lot more time in the air, so you must maximize the damage you
inflict when he's on the ground. Then there's that teleporter beam sweeping
around, randomly transporting you hither and thither...
Patience, padawan, patience. Perhaps the best single mutant for this battle
is Nightcrawler. You can quickly teleport back if you get hit with the
beam, and you can also teleport away from the beam. And, when Archangel
alights, you can Teleport Frenzy him from a fair distance away. Keep at
Archangel, collect health and energy packs as they drop from all the
destructible objects, and you will eventually wear him down.
Clean off the Tower Apex and step into the center teleporter to begin the
last Act.
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