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C.21: Of Gods and Heroes
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Objectives:
* Talk to Professor X
* Take the X-Jet to the Madri Temple
* Locate the Stepford Sisters
* Find the Body Artifact in the Hall of Knowledge
* Return the Body Artifact to the Madri Antechamber
* Find the Rage Artifact in the Madri Cloisters
* Return the Rage Artifact to the Madri Antechamber
* Find the Heart Artifact in the Meditation Chamber
* Return the Heart Artifact to the Madri Antechamber
* Find the Soul Artifact in the Divine Sanctuary
* Return the Soul Artifact to the Madri Antechamber
* Find the Mind Artifact in the Madri Conclave
* Return the Mind Artifact to the Madri Antechamber
* Talk to Professor X
Areas:
* Madri Antechamber
* Hall of Knowledge (X)
* Madri Cloisters
* Meditation Chamber
* Divine Sanctuary
* Madri Conclave (X)
* Monastic Citadel (X - Change Team only)
Items:
* Homing beacon: Madri Antechamber, entrance, next to one of the columns
* Danger Room Disc Destroy 304: Madri Antechamber, first room after
entrance
* Juggernaut's comic: Madri Antechamber, behind an altar near where you
first meet Emma Frost
* Tech station (+6 Body): Madri Antechamber, after meeting Emma Frost,
keep going straight and it's the room at the end of the hall
* Danger Room Disc Challenge - Scarlet Witch: Madri Cloisters, in the
room where you make an offering to open the Artifact of Rage room
* Tech station (+6 Focus): Madri Cloisters, when you destroy the psionic
altar, use the offering altars in the corners of the room to open a
room a little way back down the hall
* Weapon cache: Madri Cloisters, same room as +6 Focus tech station
* Danger Room Disc Qualifying Exam 300: Meditation Chamber, in an alcove
on the opposite side of the area from the entrance
* Weapon cache: Divine Sanctuary, in the large room with all the side
rooms, turn back toward the entrance and enter a small room
* Homing beacon: Divine Sanctuary, from the room with the weapon cache,
go further back (toward the entrance) to enter a very small room and
fly up to get the beacon
* Data disc: Divine Sanctuary, in one of the two side rooms with a large
pit, fly over the pit to a ledge
* Sketch book (Madri Temple, Madri Enemy, Scarlet Witch): Divine Sanctuary,
in the downstairs shortcut from the Artifact to the main entrance
* Data disc: Madri Conclave, at the first T-intersection, go right and
clear the rooms and you should find the disc in a corner alcove
* Weapon cache: Madri Conclave, in the downstairs shortcut between the
Artifact and the main entrance
Recommended Team:
* You'll need a flier for several items
* A teleporter comes in handy for exploiting a couple of shortcuts
* You'll definitely need a tank with strong personal shielding (Colossus,
Juggs, Rogue) for the boss fight
Watch your mission briefing, then use the X-Jet to get to the Madri Temple
Antechamber. Here in the entrance foyer is a homing beacon, right beside
one of the columns. In the very next room is a Danger Room disc, Destroy
304. Next up is a hall full of doors. Open any of the side doors to get
your next set of tasks.
Clear out the side rooms and beyond to find the entrance to the Hall of
Knowledge. In the Hall, take your first left to get the Artifact of Body. A
portal will open back to the Altar of Body, use it, place the artifact,
then portal back. Continue through the Hall. Take the next right to find an
Xtraction point.
Then head the opposite way to encounter Emma Frost, who adds a new set of
tasks to your Objectives list. Look to the right side of this room for a
sunken altar pit, Juggernaut's comic is behind the altar. Keep on going
straight and you'll come to a room with a +6 Body tech station. Coming out
of that room, turn right and fight your way through needless filler to get
to the exit to the Madri Cloisters.
The Cloisters is a spiral hall, so you go 'round and 'round. The second
room on your left contains the Artifact of Rage, but you can't open the
door. (Exploit alert: teleport through the wall with Nightcrawler/Deadpool
and your teammates will also jump through the wall, so you can go ahead and
get the artifact immediately.)
Continue along the hall to the next room on the left, where you can make an
offering (and pick up a Danger Room disc, Challenge - Scarlet Witch). Once
you make an offering, the door to the artifact room opens, so go back, pick
it up, portal through, place it on the altar and portal back.
When you finally reach the end of the hall, you will be in the room with a
psionic altar. Destroy it, and the door to continue will open. Before going
on, visit the four offering altars in the corners of the room. Doing so
opens a door a bit further back along the hall, inside that room is a +6
Focus tech station and a weapon cache. Continue on into the Madri Conclave.
At the first intersection, go right and enter the Meditation Chamber. Take
your first right and then the next right and enter the large room. Kill the
mobs and flip the switch in the corner to lower a gate leading to the Heart
Artifact.
There are three more switches like this, one in each corner of the area. If
you leave this first room and go around to your right, you'll find a Danger
Room disc, Qualifying Exam 300, after the second corner room. It's directly
opposite the area entrance. One of the corner rooms also contains the
psionic altar you're supposed to destroy. However, the fighting is so
furious, the altar will most likely be destroyed without you even knowing
what happened.
Once all four switches have been thrown, you can go to the center room,
pick up the Heart Artifact and return it to the altar in the Antechamber.
Then portal back to the Meditation Chamber, go back to the Conclave and
cross to the Divine Sanctuary.
Take either the right or left passage, go down the ramp and, at the bottom,
turn back toward the "front" of the area, enter the small room and find a
weapon cache. Go into the next small room and fly up to where you can see
either a homing beacon or an XP bonus waiting for you. Now advance deeper
into the Sanctuary. You'll come to a huge room with seven side rooms, one
of which contains the proper Artifact.
Standing facing into the large room from where you enter, number the side
rooms starting at the left-most room and skipping the center room (the
gated one right in front of you). So, the left-most room is #1 and the
right-most is #6. You can explore each one if you like; however, you'll
find the correct Artifact in room #3, which will open the gate to the
center room where the portal to the Antechamber opens.
In room #2 you can get a data disc by sending a flier over the pit, past
the fake Artifact platform. After returning to the Antechamber to place the
Artifact, as you leave the portal, go downstairs through the new door that
opened when you collected the Artifact. This is just a shortcut back to the
beginning of the area, but you can pick up a sketch book (Madri Temple,
Madri Enemy, Scarlet Witch) in the left-hand side room.
Return to the Conclave and advance deeper into the area. When you get to
the end of the hall, go right and kill the enemies and search the area for
a data disc. Go back the other way and fight your way to a large room with
a Book of Contemplation on a stand (green arrow hovering over it). Use the
book, then continue to a room with a pool in it, where you can Use a Book
of Questions.
The hall beyond has an Xtraction point. You might be tempted to take a
shortcut and fly or teleport over the pit (and your teammates will "jump"
to you); all you'll miss is a little XP and the Book of Answers, which is
in the next room.
Opposite the Xtraction point (however you get there) is the Book of
Reflections. Use it, then continue until you get to the room with the
Artifact of Mind. When you collect the Artifact, a portal opens and so do a
couple of doors leading downstairs. Take the nearest door downstairs to
pick up a weapon cache, then come back up the same way and use the portal
to get back to the Antechamber.
When you place the Artifact of Mind on the appropriate Altar, a portal
opens to the Monastic Citadel. This is the boss fight and there's no full-
service Xtraction point there, so prepare yourself before stepping through
the portal.
The first stage of the battle is with the Stepford Sisters. This isn't that
hard, and mostly requires patience. The two main weapons of the Sisters are
creating illusions of themselves and a psychic blast that has a lot of
knockback, but doesn't do a lot of damage.
You can spot the translucent illusions easily enough, and if you can keep
the real Sisters off balance, they won't be able to use their psychic
blast. A good tank is useful here. Once you've "killed" the Sisters,
Holocaust drops in to see what's happening.
Again, this isn't terribly difficult as long as you're patient and have a
good tank with good defenses. If you can keep at Holocaust, he'll spend
most of his time draining the life force from his minions and won't spend a
lot of time attacking you.
When he is draining life from a minion, don't bother attacking him as you
can't damage him. Instead, unleash a good AoE power, such as an Xtreme, to
get rid of the minions and then go back to attacking him. As his health
goes down, a Stepford Sister will run out and stand at a shrine and send a
beam to Holocaust that makes him invincible.
OK, the Sisters are no tougher now than before. Run over and feed the
Sister a knuckle sandwich and then you can lay into Holocaust again. This
battle is likely to take a while, but it shouldn't cause too much trouble.
Use Colossus, Rogue or Juggernaut as your active player, keep defenses up
and use energy packs to keep the heavy punches coming.
Once Holocaust is down, portal back to Weapon X, talk to Xavier and leave
for the X-Mansion.
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