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X-Men Legends II: Rise of Apocalypse - Game Guide
System: PC
Rated: T
Shop: Buy It Cheap · Get The Guide

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===============
C.03: Prologue
===============

Objectives:
* Escape

Items:
* None

Recommended Team:
* You get Magneto, Cyclops, Storm and Wolverine.

Tutorial stage. You get Magneto, Cyclops, Storm and Wolverine. Mystique and 
Sabretooth follow you for a little bit, but are soon removed from action. 
This stage is just meant to get you used to the controls--especially 
fighting.

If you are a veteran XML1 player, you should breeze through this area. But, 
veteran or novice alike should still take a look at the game hints 
scattered around. Stand on the yellow question mark and press Use.

The third main room you enter has a side area straight ahead of you, 
blocked by a force field. Use Magneto's Levitation power to throw the 
switch on the other side of the field. Just press Use Powers and Magneto 
should target the switch, then press Attack.

The first time you pick up a piece of equipment (such as a belt), the game 
will ask you if you would like to turn Auto-Equip on. For more info about 
Auto-Equip, see section B.02 Team Management Screens.

The first time one of your characters levels up, you will be asked if you 
would like to turn on Auto-Trait or Auto-Skill or both. For more info, see 
section B.02. It is recommended you turn on both if you are a first-time 
player, and Auto-Trait is still recommended for experienced players.

In the fifth large room, if you continue straight ahead, you'll enter a 
corridor guarded by gun turrets. Retreat from the turrets and knock a hole 
in the wall to your left (as you return from the guns). This takes you to 
the mini-boss of this area and brings you around behind the guns, which you 
can destroy if you wish.

Head out to the X-Jet to begin Act 1.
 

Gameplay


Walkthrough


Allies


Item Lists


Danger Room Courses


Trivia Games

 




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