GCA
The Good Campaign.
Note: Do not buy Tom Bombadil. You will gain it during a Mission.
Note 2: Be sure to save points, so you can buy Earthquake, Solarflare and
Flood as quickly as possible.
RIV
Rivendell.
You start out with Glorfindel and a battalion of swordmen. Send them east.
Kill all enemies. Try to save as many of the swordmen that are under attack,
so it will be easier later. Now, move to Elrond's House. You will lose control.
As soon as you gain control, build several (2-4) swordmen and send all units to
the western gate. A group of goblins will arrive sooner than you would like.
When these are destroyed, build 2-4 archers and put them in the Rivendell Battle
Towers. When the second group of enemies is destroyed, Arwen will arrive with
2 groups of Rivendell Lancers. Now a goblin camp will be set up in the south.
This is easy: send all your heroes there and kill them all. Destroy everything,
except one building. When your that far, retreat all units, and let the Eagles
destroy the building. A Wyrm will be summoned. Kill it with your Eagles.
Victorious!
HPA
High Pass.
Quickly build mallorn trees all over the glade, using as much terrain as
possible. Move your units north to destroy the lair. When you have the money,
build two (2) Guard Towers on the crossing. Next, build a wall to close off your
base. Start scouting one of the two passes. An Ice Pillar will collapse. HALT!
When it has collapsed, move your archers to it, and kill the giant. Now retreat
and move slowly into the other pass. When you have killed the other giant,
rush towards Haldir and save him. Scout out all areas and destroy everything
before you attack the main base. Be sure to have at least 3 archer battalions.
Now, leave 3 archer battallions behind and attack one building at a time.
Be sure to destroy everything, but beware of the blue ice. A Guardian will be
summoned there. Kill the Guardian, and then the remaining troops to have
Victory!
ETT
Ettenmoors.
Two choices:
1) Buy Elven Forest and Lonely Tower.
2) Do not.
1) Use the Elven Forest on the defending Elves, then place the tower.
Proceed with caution, killing everything on your way.
2) Proceed with caution, killing all enemy troops on your way, then rush into
the fight, killing the troll(s) first.
Build a fortress, and start building guard towers for a defensive wall.
When ready, start building Mallorn Trees like hell. Place all your archers near
the mountain-giant-drum, and move your other troops up that hill.
Now quickly select your archers, and wait untill they can attack the drum.
Destroy it as quickly as possible, or otherwise 2 Mountain Giants will appear.
When done, use all heroes below level 10 to kill lairs and building in the
neighborhood. When done, wait for powers to recharge, and then assault the enemy
in the North-East corner. Free the Ents (optionally) and build some if you want.
Head south, killing everything in your way and tearing down all enemy buildings.
Now tear down some wall and rush in. Kill everything and everyone. Tear down
the fortress and you will have
Victory!
BMO
Blue Mountains.
When you get control, move your heroes into the mines and elliminate all lairs.
Build mine-shafts all the way and a fortress somewhere. Build a barracks,
archery range and forge works. Start building up a decent army. Rush outside in
the north, and destroy all buildings. Get back in, and rebuild any lost units.
Go out again, and move to the Signal Fire. Capture it if you want.
Move into the discovered cave and eliminate all units there. Build a mineshaft
in the cave for quick troop deployment.Scout out all areas, but watch out with
the fire drakes. When you destroy a lair, you might get a level-up chest.
So grab the chests with your most level-up desiring unit, mostly the hero which
needs to fill the exp-bar the most to level up. When they are all destroyed,
move into the fore-hall. Build a mineshaft here. Now build as many Axe-throwers
as you can and deploy them there. Move all Guardians and Phalanxes into the
main hall to get the dragon to attack. Retreat, and then reattack on the
buildings and units that are there. When everything is dead/destroyed you have
Victory!
GGH
Grey Havens.
Move your units east, joining in a fight. Use your powers to kill the troops
destroying the Mallorn Trees. Kill everything in the base. Before capturing the
shipyards, be sure to have a wall build at the entrance, a strong defense, the
maximum Mallorn Trees (Watch out! Do not build on the outer points!) and ~5
Lorién/Mirkwoord Archers. Get all building you think you need up, and research
everything. When your done with upgrading, capture the shipyards. Follow the
instructions, but build up to 10 Warships. Destroy the lingering Corsair Ships.
Build 1 stormship and send it to its doom. Build 4 Bombardment Vessels.
Send the Warships south. Destroy everything there. Summon Tom Bombadil to
capture the shipyards and to scout & destroy the enemy in the south-eastern
corner. SEND ALL YOUR SHIPS TOWARDS THE BEACH! When the last shipyard is taken,
the enemy armada will arrive. Destroy as much transports as you can, and destroy
the forces with ground troops. When the second wave is gone, Dwarves will
arrive. Build two Dwarven Fortresses on the beach, and one in the north-west
corner. Build axe-towers, and upgrade the fortresses with everything.
The third assault will come around now. The two fortresses and the ships will
take care of the armada troops. The fortress in the corner will take care of
the enemy at that point. Use the Mighty Catapults if you want.
CEL
Celduin.
This mission is tricky. It is possible to fail multiple times!
Move your units carefully from battle to battle. Use healing powers until all
troops are 100% healed. Then move on to the next battle. Save as many men you
can, retreating when you activated an assault. Capture the Inn's and Outpost's
as you go. Also capture the shipwrights, and build some bombardment ships.
When you arrive at the encampment, be sure to move all forces close to each
other. Prepare by building lots of units. When the Mumakil are dead, it is
possible that you have victory, but if there is no mine, you can destroy the
enemy and the fortress. Move one battalion (lowest quality, lowest quantity,
cheap to replace) to the enemy to unlock assaults. Move your army to the east
and take out everything one by one.
GER
Erebor.
Build a fortress in Dale, fully upgrading it. When the enemy attacks, demolish
it when it is nearly destroyed to gain some funds. Build the two side-entrances
full of axe towers. Look for the secret gate in the eastern side. Build LOADS
of towers there. Build a fortress just outside the gates, building a wall from
side to side. During the mission, you should be able to buy Earthquake, or
another Tier-4 power. Earthquake is the best to buy. Take all assaults that come
upon you. When finally 4 builders appear, use Earthquake to kill them before
they build any buildings. Now a nice amount of Attack Trolls will come.
When they arrive at your base, reinforcements will arrive. Use them to kill
the trolls. Meanwhile, move the Dwarves and Dain to the Throne Room.
When the enemy heroes arrive, kill them as quick as you can, by any means
necessary.
DGU
Dol Guldur.
Build a fortress. Move with Elrond and the swordsmen to the north, killing all
lairs. Use availabe powers to destroy the enemy, then take the Signal Fire.
Construct a few Guard Towers at the crossing. BEWARE! A Watcher can appear here!
Build arrow towers at the bridge from Dol Guldur while doing this.
Move back all troops, and do the same to the southern part of the map.
Build Dwarven fortresses so that you can build walls and still have a decent
base. Be sure to use Dwarven Walls. Build Arrow Towers and Catapults on the
walls. Be sure to fully upgrade all fortresses. When both armies have arrived,
take the heroes and move into Dol Guldur from one of the crossings at the Signal
Fires. Take down all buildings you encounter, and move to the Keep from the
back. When your near the Keep, a Balrog will appear, so be aware of this. The
Balrog will NOT disappear after a while. You have to kill him. Take down all
buildings. Meanwhile, an enemy army whill arrive. Use Solar Flare, Flood,
and so on to destroy the largest part before they can do something.
When everything is destroyed you will have victory.
Congratulations! You just beat the Good Campaign!
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