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===========================6. Factions=======================================
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Army
Description: Regulary Army soldiers. They guard all roads in the zone,
control perimeters, hunt mutants and shoot looters (Stalkers)
down.
Joinable Faction: No. And they are ALWAYS hostile to you.
Affiliations: None.
Attitude: Hostile.
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Mobile Science Lab (MSL)
Description: A mobile lab that resembles a small heavily armored bunker with
small tainted glass windows. It has it's own life-support and
so can work autonomicly for several months.
Joinable Faction: No.
Affiliations: Duty. If Duty is your enemy will the MSL also be hostile.
Attitude: Neutral.
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Monolith Faction
Description: This group displays many features of a religious sect. It's
members believe in an complex alien crystal, the Monolith,
somewhere deep in the middle of the zone.
Joinable Faction: No.
Affiliations: None.
Attitude: Hostile.
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Duty Faction
Description: A paramilitary group known for it's discipline, whose Members
live according to a strict code.
Joinable Faction: Yes.
Affiliations: MSL.
How-To: Talk with the General in the Bar and do his Missions.
Home Base: Bar.
Trader: Yes.
Attitude: Neutral.
Location of: In the Bar.
the Trader:
Kwik Shot says: Duty actually also has a special trader similar to
the Freedom guy, he's located to the right of the
entrance to the bunker where the general is. To the
far right, actually, i think he's called sergeant
whatsoever - also sells ammo and weapons like the
freedom guy, only warshaw pact models (obokan, akm,
and corresponding ammo)
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Bandits.
Description: Members of the Criminal underworld who came to the zone for
various reasons, to make money, to sell Artifacts or to hide
from the law.
Joinable Faction: No.
Affiliations: None.
Attitude: Hostile.
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Military Stalkers
Description: Soldiers who underwent a special training in the Zone or
Stalkers who voluntarily signed a contract with the army.
Joinable Faction: No.
Affiliations: Army (Maybe. They are shown as Military only though)
Attitude: Hostile.
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Mercs
Description: The most clandestine and secretive faction in the zone, some
don't even believe in it's existance.
Joinable Faction: No.
Affiliations: None.
Attitude: Hostile.
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Lone Stalkers
Description: Lone stalkers who expore the zone on their own, they are not
part of any faction, neither Duty, nor Freedom. Most Stalkers
work this way since being part of a group takes time and more
importantly loot.
Joinable Faction: Yes (You are one from the Beginning of the game)
Affiliations: None.
Attitude: Neutral.
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Freedom Faction
Description: Anarchists and daredevils who declare themselves fighters for
free access to the zone and consequently find themself in
constant conflict Army, Military stalkers, and the Duty
faction.
Joinable Faction: Yes.
Affiliations: None.
How-To: Talk with the Commander and do his Missions.
Home Base: Army Warehouse.
Trader: Yes.
Attitude: Neutral.
Location of: There is a trader for the Freedom faction. First floor of
the Trader: the command building (the one with the commander) to the
left as you enter, his name's skinflint as I recall.
I also recall him being mentioned in dialogue with one of
the other Freedom Stalkers, talking about him getting hit
with flying debris from the last stalker who made an ass
of himself in the freedom camp.
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