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S.T.A.L.K.E.R.: Shadow of Chernobyl - Game Guide
System: PC
Rated: M
Shop: Buy It Cheap · Get The Guide

Index · Codes · Guides · Your Reviews · Your Rating · Screenshots

=============================================================================
===========================5. Enemy Listing==================================
=============================================================================

5a - Creatures
================================

		Flesh

Description: Like most other living creatures in the Zone, the domestic pig 
	     also underwent serious biological changes since the day of the 
	     catastrophe. Mutant Pigs, simply known as Flesh among the 
	     stalkers, are one of the most vivid examples of the zone's 
	     disastrous pervesion of nature.

Tactic:	      Shoot them from the distance or while they charge at you, 
	      however don't stop moving.
================================

		Blind Dog

Description: Several Generations of the dog species have lived since the 
	     catastrophe. Each was more affected by the Zone than the 
	     previous one. The most notable biological change was the loss 
	     of sigh, paired with an uncanny development of smell.

Personal Note: They hunt in groups, so be careful when the pack attacks you.
	       They can tear you to shreds in seconds. Alone they are wimps 
	       however and run away.

Tactic:	      Shoot them from the distance or while they charge at you, 
	      however don't stop moving.
================================

		Boar

Description: A massive mutated Animal, reaching 1.5 meters at the shoulder.
	     The zone Boards aggressivness and ability to survive surpass
	     by far those of its relatives outside the contaminated area.
	     They charge at the enemy to tear them to shreds.

Tactic:	      Shoot them from the distance or while they charge at you, 
	      however don't stop moving.

================================

		Crow

Description: The only bird species to have survived in the zone, enduring 
 	     increased radiation levels and effectively avoiding anomalies.

Personal Note: I have never ever seen them in the game, seems they became 
	       invisible by the radiation, or so it seems. ^^;

		William Nemeth pointed out that they were ciclyng in the
		air.. I would actually never have looked there ^^ Too
		busy with things going on down on the ground.

		Randal Barnot pointed the same out.

Screenshot:	http://www.nma-fallout.com/forum/album_page.php?pic_id=2002

Tactic:	      ??
================================

		Snorks

Description: It seems those creatures were human at some point, though it
	     is difficult to imagine what conditions could turn a human
	     into such a disgusting beast. Snorks are insane creatures
	     leading a beasts life. They pounce at their enemy to pin them
	     down and tear them then to shreds.

Tactic:	     When they stand up and growl empty your mag into them, if they 
	     do not die then reload and shoot at them while they charge at 
	     you.
================================

		Pseudogiant

Description: A Pseudogiant resembles a massive, drop shaped abdomen with a 
	     pair of disproportional large limbs. The limbs are arms and
             legs at the same time. An astonishing feature of this creature
	     is it's ability to create a massive shockwave.

Tactic:	     You don't see them to often, the only time I ever saw them was 
	     in an underground area and there could I shoot them from
	     behind the door.
================================

		Bloodsucker

Description: Experienced stalkers describe this semi-legendary beast as a 
	     tall, henched humanoid with a mess of tentacles where it's 
	     mouth should be. (Reminds me of Cthulhu ^^;) It is said that 
	     it uses these tentacles to grab the throat of it's victim and 
	     suck it then dry (hence the name Bloodsucker) only to leave a 
	     withered corpse behind.

Personal Note: Those bastards can cloak themselves, so if you hear a
	       grunting sound, be careful, it might charge at you in 
	       the next moment.

Tactic:       Move backwards while it charges at you and fire at it.
================================

		Controller

Description: A rare mutant seen near the center of the zone. Bears a 
	     superficial resembles of a humanoid with a disproportionately 
	     big head. Possess a good perception, and the ability to control 
	     the behavior of lesser species.

Personal Note: These things shoot something at you and the next thing you
	       see is yourself from their eyes, this effect wears of 
	       quickly but they use it so rapidly that you can't aim at
	       them with a gun, at least not properly.

Tactic: 	Charge forward at them with the knife, they won't use their
	        ability anymore and you can easily kill them.
=============================================================================
=============================================================================

5b - Human Enemies
================================

		Stalker

Description: Your standard humanoid stalker. The weaponry will differ from 
	     pistols up to Gauss rifles, the armory will also differ from
	     simple bandits, who have just minimal defence while Monolith 
	     warriors will be heavily protected.

Tactics:     Take cover behind something and shoot back at them.

Note: 	     They will try to outflank you.
================================

		Zombified Stalker

Description: The brains of thoose poor guys were scorched and now do they
	     only one thing, protect the thing that scorched their brains.
	     They are still armed with weapons and they still aim pretty
	     good for a brainless thing. They still wear the same protective
	     suit as they had before they were zombified, however they can
	     take much more damage and they will not bleed to death. 
	     (It is actually quite amusing to see those 'zombies' twitch on
    	      the ground)

Tactics:     Take your knife out, charge at them and stab then for an instant
	     kill.
 
 




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