M09 Stage 9: The Facility
With the four control rooms destroyed, the grinder has ceased its operation
which allows you to slip inside the "Facility". Unfortunately, something
else has taken up residency here first, and you'll have to teach it some
maners.
As you swim into the massive facility, a Colossal Squid drops down behind
you, and you encounter one of the more difficult bosses in the game, that
is assuming you don't know how to defeat him.
COLOSSAL SQUID STRATEGIES: The most important thing about this fight is
to just keep swimming. Stay near the outer edge of the room, and swim
towards the giant squid. You WILL NOT be able to stun him, or disable him
with your attacks. Try not to stay too deep, or you will either get
pulled into, or knocked into the fan which will cause you damage. Once in
a while, the squid will charge at you and hit the wall. For a few seconds
after his charge attack he will be stunned or dazed, then he will be vul-
nerable to your attacks. The squid has eight regular tenticles (completely
covered in suction cups), two "Slapper" tenticles that are longer and have
thicker ends and two large eyes. Concentrate on his main tenticles, and
his two eyes. Attack the tenticles near his head/body when he is stunned
and you will wind up tearing them off. You can also eat the tenticle if
you need to restore your health. As you follow the squid around the room,
just be patient and wait for him to stun himself, then jump in and attack
until it begins to swim away from you. Also, don't get too close or he
will sometimes grab you with his tenticles and pull you into his mouth.
His other attack includes a hard slap with his longer, thick ended
"Slapper" tenticles. If you keep moving and keep your distance, you should
take a minimal amount of damage as you work on tearing off the normal ten-
ticles, and both eyes. You won't be able to rip off the two tenticles with
the thick ends on them. Once you've torn him limb from limb, literally,
and obliterated both of his eyes, the squid will begin to back off. He
will be a little slower, but he will still try to charge you every once in a
while. To finish this fight, you'll have to get the squid to charge into
the pipes around the outer edge of the room. (If you use "Shark Vision"
they are the pipes that are glowing.) He only has to knock down 4 of them
and the fight will end. You can try and "bait" him into charging you, but
I find he'll normally do all the damage himself if I just keep swimming
around the outer edge of the room. It may take a little longer, but since
my second fight with the squid, I've never been killed by it again, and the
lowest my health has ever gotten was about a quarter less than full health
during the whole fight. You do not have to tear off all eight tenticles,
but you do have to destroy both eyes before he will charge the pipes. If
possible try to take both of the eyes out as early as possible, then as
soon as you've ripped off the required "minimum" number of tenticles,the
squid will begin to charge at the pipes.
With the most significant danger of this area, the Colossal Squid, now
killed. It's time to move onto the next objective. "Destroy the computer
that powers the facility's turbines. The Control Room is on the bottom
floor."
You are swimming at the top level of a three level section of the mining
facility that became flooded when the squid collapsed the observation
tower. Your most common enemies in this area will be divers, a lot of
them. Additionally, you will still run into an occasional mini-sub as you
explore deeper into this area. To complete this part of the level, it is
not necessary to kill any of the divers or destroy any of the minisubs.
However, any enemy left alive, is an enemy that can and will fight you. If
you intend to fight your way through, turn on your "Shark Vision" every so
often. The divers like to hide among the flouresent lighting fixtures near
the ceiling and also along the pipes in the walls so they can be hard to
spot. What makes it worse, is they will keep attacking you with their
spear guns, while you're still trying to find them. The green glow of the
"Shark Vision" can make the difference between dead divers, and a dead you.
An alternate strategy, is to avoid fighting unless it is necessary. As you
will see, it's highly possible to just swim to each objective, until you
finally get to the last fight of the level. I leave that choice up to you.
Along the North wall you should see an open elevator shaft, which will lead
down to the first floor. You can swim straight down to floor one, or you
could stop at each level and kill the divers. Also, if you look at the
floor towards the South, you will see an opening that leads down to the
next lower floor (floor 2). Instead of the elevator shaft, you could swim
through the floor opening, and you will find another opening, this one to
the North, on the second floor that will allow you get to floor 1. So,
advance down to the first floor by either path, killing the divers on each
level, or just swimming straight through to the first floor.
On the first floor look toward the Southeastern corner of the room. You
will see a set of doors that are stuck partially open because of an over-
turned truck caught between them. Go through the doors and you will enter
a small room that has two divers hiding inside of it. Dispose of the
attacking divers and then look to the South and you should see an area of
the wall that has collapsed and left an opening. Swim through the hole in
the wall, and turn to the left (East). Now, swim to the first intersection
you come to. Turn left again, and you will now be facing North. Forward
in a few yards you should be able to see a doorway on the West (left) side
of the hall. Face the doors, and Charge Attack the one on the right that
is hanging slightly off the frame, until you can enter the room.
Inside this new room on the North side you should see a large computer,
this is your target. Charge Attack the computer to put it out of service.
The lights will go out, and your visibility will be more limited. With the
power turbines shut down, your next goal is to "Reach the Control Center."
Find the room's exit which is to the East. As you leave the computer room,
turn to your right and swim South to the intersection. Now, turn to the
left and keep following this tunnel, eliminating enemies as necessary. You
will pass through another set of doors, and come to very large room. When
you near this room you will see a mini-sub that will try to kill you with
it's missiles, so destroy it. You will now receive a new objective, "De-
stroy the Control Center." DO NOT TRY THIS YET. It would be very helpful
to kill ANY enemies that you can find in this large room. There should be
several divers both behind and ahead of you. After all the divers in the
room are wiped out, approach the control room enclosed by the large glass
windows to the West. Break the glass...
Steven Shaw, backed up by two missile shooting mini-subs shows up rather
upset that you've killed his son, and now his business. He intends to kill
you himself. Get ready to fight....
You have 120 seconds or 2 minutes to complete this fight. Make sure to
stay focused. You have three required tarets; the two mini-subs and Steven
Shaw. All three will show up on your sonar as red dots. The mini-subs are
your first priority, because they will cause the most amount of damage, in
the least amount of time. If you've been adding upgrades as you've been
playing the game, the mini-subs can be delt with very easily. Swim up to a
mini-sub and use your Bite and Hold, technique. If your Bite misses, try
again, it works best if you bite at the "wing" or side of the subs. Keep
holding the sub and it will blow up in about 5 seconds. Don't forget about
the mini-sub's missles, so try to stay away from the front. Find the other
sub, and kill it also.
Now, for the hard part. You need to find and KILL Steven Shaw. He is
using a hand held electic propeller to pull him through the water and this
makes him move very fast, so be sure to use your sonar to follow the red
main objective indicator. He attacks you with some sort of explosives
(maybe a missile of some sort), and he dodges very easily. Occasionally he
will go under the elevator platform that is located to the South. There
will be new divers in the area also, so try to use your sonar to "lead" you
to the correct one. If in doubt, kill the divers that get in your way as
quickly as possible, concentrating on the ones that are in the direction of
your red objective mark. You do not need to kill all the divers in the
area, only Shaw. Once you nail Shaw, a close up cut scene will show him
being eaten, and then the whole facility will explode as you safely escape.
Unfortunately, if you don't kill Shaw before the timer runs out, you will
be caught in the explosion, and killed. If this happens, you will restart
at the top (third floor) of the three level part of the facility, and have
to rework your way back to the Control Center and try to kill Shaw again.
After the destruction of ENVIRONPLUS's mining facility, Brody, Mayor
Vaughn, the Shark Hunter, and some scientist who survived your attack on
the structure are discussing your supposed fate. The scientist claims
that Mr. Shaw gave his life trying to destroy you, and was killed along
with you in the resulting explosion. Despite Brody's and the Shark
Hunter's doubts, Mayor Vaughn believes his troubles are over and looks
forward to the 4th of July celebration.
Level Summary: There is NOTHING to find in this area.
Open Ocean Notes: You CAN NOT return to this specific location. There is
NO Side Challenge for this specific location.
Game Completion: Level completed you'll earn: 4.5 %
Total Game Completion: 56.1 %
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