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Jaws Unleashed - Game Guide
System: PC
Rated: M
Shop: Buy It Cheap · Get The Guide

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M08 Stage  8: The Deep

    Welcome to ENVIRONPLUS's underwater mining operation.  The cut scene shows
    you an overview of the outside of the mining facility, and the large suc-
    tion tubes which draw the rocks up into the grinding mechanisms.  As you
    will see, anything that gets beneath those tubes will be drawn into the
    mining machinery.  (What you won't see is the grinders at the top of
    the tube, which if you encounter, will be the end of your life.)  You will
    also see a trip through a series of tunnels which wind up inside one of the
    four control rooms.

    If you watch the whole cut scene, a minor bug in the game will prevent the
    text for your first objective from appearing on screen.  The text that
    should appear is shown below:

    "FIND AND DESTROY THE FOUR CONTROL ROOMS INSIDE THE MINING SITE IN ORDER
    TO STOP THE GRINDER.

    You can just choose "RESTORE CHECKPOINT" from the pause menu, and when the
    cut scene begins, hit the "X" button to interrupt it.  Once you interrupt
    the intro cut scene, then the objectives text will appear on screen.  This
    is not necessary for the game to play correctly, I just mention it, in case
    you would actually like to see the message.

    In this area you will find extremely low visibility, a lot of sharks, and
    some very powerful Seaseekers armed with missiles.  Despite the low visi-
    bility, and the overwhelming size of the mining structure, it won't be too
    difficult to find your way.  Thanks to your trusty sonar.  Also, once you
    make it into the mining tunnels, there are signs inside which will guide
    you to each control room.

    So, to begin, head North to the large tower that is sticking out of the
    water straight ahead of you.  Once you get to the tower, begin to dive
    down over the North edge of the dome that is below you.  One of the green
    "Point of Interest" indicators should be directly in the center of your
    sonar display.  As you descend, you should see License Plate 36/45 sitting
    on the top of the North "suction tube" support, so go ahead and get it.
    Now, face North, dive over the edge and continue to dive straight down, and
    you will begin to enter a very large mining pit.  Try to stay as close to
    the outer edge of the pit until you reach the bottom, do not stray near the
    blue suction tube.  If you are too close to the end of the tube when you
    dive past it, you will be sucked up into the "grinder" and turned into
    ground shark.  Once you reach the bottom of the pit, turn to your right,
    and follow the outer edge of the pit clockwise until you come to License
    Plate 37/45.

    It's time to begin exploring the mining site, and shut down the grinder.
    There are three green "Point of Interest" markers on your sonar, each one
    representing one of the three "suction" tubes to the grinder.  If you
    were in the center of the mining pit, their positions would be generally,
    North, Southeast, and Southwest.  If you carefully swim around the outer
    edge, on the inside of the mining pit you can examine each tube.  Between
    the outer pit wall, and the each of the tubes, you will see a gap, and be-
    hind that gap is a circular opening, a "Cave Entrance" that leads to the
    inner tunnels.  DON'T TRY TO ENTER, yet.  If you look at the three tubes
    one more time, the North tube has only one tunnel entrance near the bottom,
    the Southeastern tube has only one entrance near the middle, and the South-
    western tube has two entrances one near the middle and the other near the
    bottom.  These tunnel openings or Cave Entrances are identified as follows:

    Cave Entrance 1: Located  near the bottom of the Northern suction tube.
    Cave Entrance 2: Located  in the middle of the Southeastern suction tube.
    Cave Entrance 3: Located  in the middle of the Southwestern suction tube.
    Cave Entrance 4: Located  near the bottom of the Southwestern suction tube.

    If you watch one of the openings, you will eventually see some rocks being
    forced out the tunnel, and into the suction tube where they are carried up
    into the grinder.  When you get ready to enter one of the tunnels, you must
    wait for the rocks to be forced out, and then enter the tunnel while the
    rocks are being sucked up the tube.  If you don't wait for the rocks first,
    you may be forced out with them and then sucked up and into the grinder
    above.  If you get caught in the suction, there is no way to escape from
    it.  When you are in the tunnels, if you do get caught by the rocks being
    forced out to the tube, DON'T  PANIC.  Simply turn around so you're facing
    away from the rocks and being pushed forward.  As soon as you see the
    opening that leads to the suction tube, begin aiming for the gap on the
    left or right side of the tube and swim through it as you're being forced
    out of the tunnel.   You may have to reenter the tunnel again, but at least
    you will still be alive.
    
    The four control rooms can be destroyed in any order, and once you enter
    the tunnels behind the suction tubes, there are actually signs which will 
    lead you to the control room.  I will list the directions for each control
    room separtately, so that it will be easier to lead you to the hidden items
    within the tunnels.  Even though the signs show you the way to the control
    room, they won't lead you to the hidden collectibles inside.  As you follow
    the directions for each section, if you become lost or miss a turn , it's
    pretty easy to find your way.  RED signs will lead you to the control room
    for the tunnel that you are in.  Just keep following the RED signs and turn
    in the directions that the signs point you to.  GREEN signs lead you back
    out to the mining pit.  IF you try to exit, make sure to aim for the side
    gap between the wall and the suction tube, because the suction will still
    be on, even after you destroy the control room.  ALL FOUR control rooms
    must be destroyed before it will be safe to swim inside the suction tubes.

    Inside the tunnels you will find sharks, divers, and mini-subs.  In addi-
    tion, you will also run into some sea snakes (or eels , I'm not exactly
    sure which) that live within the walls of some of the tunnels.  If they
    strike you, you will become stuned and momemtarily loose control.  Try to
    avoid them if you see their yellow-green heads sticking out of the walls.
    The divers offer nothing new as far as their attacks, but the mini-subs
    do now have missiles.  Avoid attacking  the subs from the front, and as
    a rule-of-thumb, destroy all mini-subs that you encounter.  (They still
    drain your "Hunger", just like the Seaseekers do.)

    In case you get forced out of the tunnels, I will include a shorthand
    "SPEED RUN" direction list for each control room level, so you don't have
    to re-read through the full level walkthrough text. With the shorthand
    walkthrough, if you avoid all enemies except those that are absoulutely
    necessary, you could complete this whole area very quickly.  Find the
    SPEED RUN directions near the end of this section walkthrough.

    CONTROL ROOM #1:

    After waiting for the rocks to be ejected from the tunnel, enter Cave
    Entrance 1, located at the bottom of the North suction tube.  Swim North
    as quickly as you can and turn to your left (West) when you get to the
    intersection.  Follow the tunnel,  slowly forward and eliminate any mini-
    subs, or divers that get in your way.  If you see any green heads sticking
    out of the walls avoid them.  If you get bit, by one of these creatures,
    your control and vision will be distorted for a few seconds.  Carefully
    watch both walls as you follow this walkthrough, so that you don't acci-
    dentally miss an intersection.  Some intersections are dark or may not have
    a brightly lit green or red sign that make them stand out.  So, slowly
    follow the wall and go past the first right-turn tunnel that you see.  Keep
    following the tunnel and you will pass another intersection that has a
    right turn on one side, and a red "Control Room 1" sign on the left.
    Continue along the tunnel, and look for the next right hand turn.  Once you
    get to the turn, go right and follow the tunnel to find License Plate 38/45
    in front of a mining drill.  Exit this corner and follow the tunnel back to
    the intersection, and turn left.   You should be facing roughly a Southwest
    direction, and heading back down the long tunnel you just came through.
    Head back along this tunnel, but take the very next Left turn that you come
    to.  When you reach this intersection, you will see a red "Control Room 1"
    sign on the right side wall, where you want to turn left.  Swim forward in
    this direction (Southeast) and turn right (Southwest) at the next inter-
    section.  A little further ahead you should come to another left turn, and
    at the end of that path you will arrive at Control Room 1.  In each control
    room, there are normally 1 or 2 divers, and a mini-sub.  Control Room areas
    will also run your  Hunger meter down faster also.  You will see a tank
    that looks like it has a glass window on it, and another solid tank that
    has a sign that reads "DANGER Explosive Material," on it's side.  Look be-
    hind the tank to the Northeast and take Tin Can 1/4  off the floor.  You
    will NEED to Charge Attack the solid tank until it explodes, but you can 
    break the glass on the other tank, or the square shaped section next to the
    solid tank first, if you want the extra points. With Control Room 1 now de-
    stroyed, you have cleared 1 checkpoint.  Leave the control room from the
    way that you came in and follow the tunnel to the intersection. Turn to the
    left (Southwest), swim foward to the next intersection and turn left
    (Southeast), again.  Travel through this tunnel until you get to the second
    right turn, but don't turn yet.  This right turn, will take you out to the
    entrance that you used to enter the tunnels.  You need to be aware that if
    the rocks are forced out when you swim out the entrance tunnel, you could
    be forced into the suction tube and to your death.  You can either stay at
    this intersection, until you see the rocks forced out down the tunnel, or
    you can just swim for it.  If you wait for the rocks, after the gray 
    "cloud" follows the rocks wait about 5 seconds before proceeding.  This way
    you're not caught by the suction that's drawing the rocks out.  The only
    thing you need to do to survive, is be ready to aim for the right or left
    side gap as soon as you get to the suction tube, and you will be able to
    get out safely, whether the rocks come out behind you or not.  If at any
    time you get lost in the tunnels, look for the green "Cave Entrance" signs
    and follow them to the exit, then just reenter the tunnel if necessary.

    CONTROL ROOM #2:

    To get to the second control room, you need to enter the tunnels through
    Cave Entrance 2.  This is found near the center of the Southeastern suc-
    tion tube.  Go through Cave Entrance 2 into the mining tunnels.  Head for-
    ward (Southeast) until you come to a "T" shaped intersection, and then
    turn to the right (Southwest).  Proceed to the next intersection and turn
    to the right once more.  Head Northwest to the end of this tunnel to find
    a large dark room filled with sharks and other enemies,  and License Plate
    39/40 near the wall at the East end of the room.  Now turn Southeast and
    exit the room, then continue forward to the next intersection.  Turn left
    or Northeast and continue in this direction until you run into the wall of
    another "T" intersection.  Turn right at this intersection, follow the
    tunnel as it curves and turn right, again at the next intersection.  At the
    end of this tunnel make another right and follow the tunnel into Control
    Room 2.  Collect Tin Can 2/4 behind the tank to the Southwest, with the
    glass window.  Now destroy the solid tank to complete another checkpoint as
    Control Room 2 is shut down.  From Control Room 2 head out through the
    tunnel and turn left (Northwest) when you get to the intersection.  As you
    follow this tunnel you will come to a "T" intersection where you should
    turn left.  This new section will curve toward the Northwest and you are
    looking for the next Left turn you can make.  Finally, turn right at the
    next opening and exit Cave Entrance 2 at the end.

    CONTROL ROOM #3:

    Go to the Southwest suction tube, and prepare to enter Cave Entrance 3,
    which is located near the middle of the the suction tube.  This particular
    tube has two cave entrances, one near the bottom, and one near the middle.
    Make sure you are at the corrrect entrance, and as always, wait for the
    rocks to be ejected before you try to enter the tunnel.  Swim through the
    tunnel heading in a Northwest direction until you come to a four way inter-
    section.  You will see an object glowing on the floor, in the exact center
    of the intersection, ignore that object for now.  Instead, turn left
    (Southwest) and keep following this tunnel and you will come to a an inter-
    section that has a right hand turn and a path that continues forward.  Turn
    right to find License Plate 40/45 near another mining drill.  Now, reverse
    course by leaving this area, and turning left at the intersection.  Con-
    tinue all the way back to the four way intersection and now you can pick up
    the Megalodon Tooth (3,000 points) that is on the floor in the center of
    the intersection.  Enter the tunnel to the right (Southeast) and swim
    toward the exit, but turn right at the next available right turn intersec-
    tion.  As you enter this new tunnel, look for the round opening in the
    floor of the cave.  Pass over the hole, and follow the tunnel until you
    come to a "T" shaped intersection in the distance.  Turn right, and this
    tunnel will lead you directly into Control Room 3, where you can pick up
    Tin Can 3/4 on the floor in between the glass fronted tank to the Southwest
    and a pile of platforms to the right of the tank.  As before, eliminate any
    enemies in the control room and then destroy the solid tank.  With Control
    Room 3 destroyed, and your next checkpoint cleared, head Southeast to the
    next intersection and turn left (Northeast).  Swim through this tunnel
    until you come to the hole in the floor, this hole will lead you to the
    Control Room 4 tunnels, and out of this level of tunnels.  So, carefully
    swim down through the floor.

    CONTROL ROOM #4.

    With the shortcut from tunnel 3, getting to Control Room 4 and finishing
    this level will be easy.  All hidden items except for the last Tin Can in
    this Story Mission have been found, and that Tin Can is in Control Room 4.
    From where you entered this tunnel through the hole in the top of the cave,
    head to the Northeast.  Turn left at the intersection, and continue along
    the tunnel to the 4 way intersection ahead.  Turn right and proceed to
    Control Room 4 at the end.  Tin Can 4/4 is on floor in this room toward the
    East.  Destroy your enemies, and eliminate the last solid tank.

    A short cut scene shows the grinder shutting down, and the grinder "roller"
    part stops and lifts up revealing an opening.  Now, you are told to "Find
    your way through the output tunnels."  This is a lot simpler than it
    sounds.  Exit the control room and turn left at the 4 way intersection.
    Just swim to the end of the tunnel, and now that it's safe to do so,
    actually enter the suction tube that you've been so careful to avoid.  Swim
    to the top of the tube and into the center of the grinder through the newly
    available opening.



    SPEED RUN: This section includes directions through the mining tunnels, and
    to all hidden items and Control rooms located within.  Use this as a quick
    reference to the full detailed walkthrough of each Control Room area.  The
    intersection "count" is a running count of each intersection from the be-
    ginning of that particular section of the Speed Run.  So for example,
    "2nd intersection" is the next intersection you will run into since step
    1, it does not mean go two intersections from the last step.

    CONTROL ROOM #1:

    To get License Plate 38/45

    1. Enter tunnel through Northern suction tube. (Cave Entrance 1)
    2. 1st intersection turn left.
    3. 2nd intersection continue forward.
    4. 3rd intersection continue forward.
    5. 4th intersection continue forward.
    6. 5th intersection continue forward.
    7. 6th intersection turn right to collect License Plate 38/45 in front of
           mining drill.

    From License Plate room to Control Room 1

    1. Exit room and follow tunnel Northwest.
    2. 1st intersection turn left.
    3. 2nd intersection continue forward.
    4. 3rd intersection turn left.
    5. 4th intersection turn right.
    6. 5th intersection turn left and follow tunel to Control Room 1.
           Collect Tin Can 1/4 from behind the Northeast tank.

    From Control Room 1 to Exit.

    1. Exit Control Room 1 to the Northwest.
    2. 1st intersection turn left.
    3. 2nd intersection turn left.
    4. 3rd intersection continue forward.
    5. 4th intersection turn right and follow tunnel to the exit.

    CONTROL ROOM #2:

    To get License Plate 39/40

    1. Enter tunnels through Cave Entrance 2 found at the Southeast tube.
    2. 1st intersection continue forward.
    2. 2nd intersection turn right.
    3. 3rd intersection turn right and follow tunnel to room with License Plate
           39/40 near the East wall.

    From License Plate to Control Room 2

    1. Exit room and head Southeast.
    2. 1st intersection turn left.
    3. 2nd intersection continue forward.
    4. 3rd intersection turn right.
    5. 3rd intersection turn right.
    6. 4th intersection turn right and continue to Control Room 2. Collect
           Tin Can 2/4 from behind Southwest glass fronted tank.

    From Control Room 2 to Exit.

    1. Leave Control Room 2 through the tunnel.
    2. 1st intersection turn left.
    3. 2nd intersection turn left.
    4. 3rd intersection turn left.
    5. 4th intersection turn right.
    6. 5th intersection continue forward to Cave Entrance 2 to exit tunnels.

    CONTROL ROOM #3:

    To Get License Plate 40/45.

    1. Enter Cave Entrance 3, from the middle tunnel in the Southwest suction
           tube.
    2. 1st intersection continue forward.
    3. 2nd intersection (with glowin object on floor) turn left.
    4. 3rd intersection turn right, and collect License Plate 40/45 at the end
       in front of a mining drill.

    To get Megalodon Tooth.

    1. Leave area where you found license plate.
    2. 1st intersection turn left.
    3. Pick up the Megaladon Tooth from floor, in center of the next inter-
           section that you come to.

    From Megalodon Tooth to Control Room 3.

    1. From 4 way intersection where you found tooth, turn to Southeast tunnel.
    2. 1st intersection turn right.
    3. Pass over hole in floor and continue forward.
    4. 2nd intersection turn right and follow tunnel to it's ending at Control
           Room 3.  Collect Tin Can 3/4 from behind glass fronted tank on the
           Southwest.

    From Control Room 3 to Control Room 4 tunnels.

    1. Exit Control Room 3 from where you entered and continue to next inter-
           section.
    2. 1st intersection turn left.
    3. Continue through tunnel and enter hole in floor to get to level 4
           tunnel area.

    If you wanted to just exit the tunnel, just go past the hole in step 3
    above, and then turn right at the next intersection.  This tunnel leads
    to Cave Entrance 3.

    CONTROL ROOM #4:

    From Tunnel 3 shortcut to Control Room 4.

    1. From the tunnel you entered through the hole in the ceiling, turn
           Northeast.
    2. 1st intersection turn left.
    3. 2nd intersection turn right  and follow tunnel to Control Room 4 at the
           end.  Collect Tin Can 4/4 on floor to East in front of tanks.


    If you entered this area through Cave Entrance 4 located at the bottom of
    the Southwest suction tube:

    1.  From Cave Entrance 4, head Northwest.
    2.  1st intersection proceed forward.
    3.  2nd intersection turn right  and follow tunnel to Control Room 4 at the
           end.  Collect Tin Can 4/4.

    From Control Room 4 to end of level.

    1. Exit Control Room 4 to the Southwest.
    2. 1st intersection turn left.
    3. 2nd intersection continue forward to Cave Entrance 4.
    4. Enter suction tube and swim into grinder opening at the top.


    You will be offered a chance to save your game, and then immediately Story
    Mission 9 will begin.  Unlike most levels, you will encounter a "Boss
    Fight" at the beginning of the level.  So after you save, be prepared to
    begin the next to last Story Mission.


      Level Summary:  You should now have: 40/45 License Plates, 4/4 Tin Cans
                      from this stage (unlocks 5th of 6 movie clips), and a
                      Megalodon Tooth (3,000 points.)

   Open Ocean Notes:  Side Challenge 30: DEEP CHASE is now available upon re-
                      return from Open Ocean.  On the Amity Map this location
                      is labeled "ENVIRONPLUS Mining Site", and can be found in
                      the Northern area of Open Ocean: West.  All unfound items
                      are in their original Story Mission locations.

    Game Completion:  All Items Found and Level completed you'll earn:    5.6 %

                      With Side Challenge 30 completed you'll earn:       6.6 %

                      Total Game Completion:                             51.6 %
 

Walkthrough


Side Challenges


Collectibles

 




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