Level 28: Data Networking Terminal
Once you get off the tram, gather all the ammo, shards, and everything around
you and proceed through the doors. Now activate the lift system and wait and
exit the lift and kill the light.
CHECKPOINT- Lights out
Now all these medics, impalers, and rejections will be teleported into the room.
This is a good time to use the DAMG here once finished exit through the door to
the right and activate the bridge
Controls on the left then make youth way across the bridge,
CHECKPOJNT- Fight up stairs....
In the next room there is a health station to the right, to the left you need to
use the controls to call the left. Once the lift comes down you'll need to deal
with a grenader, then some rooms
Will open up with rejections. Destroy the Teleporters and the enemies and board
the lift. Once you reach the next floor you'll need to deal with a judge, kill
him and the Teleporters. Head out
Through the door and take out the 2 teleports and the grenaders who follow.
There is some armor to the left so pick that up, once your done proceed through
the door.
CHECKPOINT- Does it stop? Nope it doesn't stop...
In the next room you'll have an Impaler attack you and some rejections come from
the Teleporters to the right take that out, then head around and take the other
Teleporters out, while trying not to be
Killed by the enemies. There will be a medium that comes in so use the force
window to stay alive and lob grenades around. Go through the door to the right
and make another right and enter the
Teleporters.
(Least none of the marines I was with died this time but now that I am on my own
I know some crazy shit is about to go down.)
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