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Quake 4 - Walkthrough
System: PC
Rated: M
Shop: Buy It Cheap · Get The Guide

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Level 18: Waste Processing Facility

Talk with the marine then head right pick up the clip and follow suit until you
have to deal with a new enemy, Zombies who spray acid. Head right in both paths
to pick up some ammunition and some

Shards then make a right and then go around taking out the zombies. In the next
area zombies going to be popping all over the place so take them out. Once you
finished with them there is a health

Pack by one of the pools, head through the path and take out more zombies. To be
quite frank, be ready to be killing constantly as they appear out of no where.
Head left and around, deal with the

Zombie with the gun and make a right and go up the stairs make a left and a
right and deal with 2 zombies. Head to the next area, this place is being
cleaned constantly so try to avoid being killed

And head all the way down turning left to find another dead marine and some ammo
then go up the ladder.

CHECKPOINT- Get me out please...

Head to the right to pick up some grenades, head on down and deal with 4
rejections and the ones on the left, The left door has some health and
ammunition, to the left toggle the bridge and head on

Down through the door to pick up some shards and health. Then go across the
bridge, Head across and make a right and pick up some Lighting Coils. Now go
back down and turn right to deal with

another Reject and grab some ammunition and health and go all the way back up
through the door on your left and deal with another Rejected, Go on through and
to the right you can pick up some

Shells and batteries. Head on around and fall down the bridge, take out the
zombies and make your way through most of the horror until you meet up with the
marine again.

CHECKPOINT- Reservoir Dogs

Head up the stairs and make a right and enter through the door and deal with the
rejects down the hall, there is around 6 or 7 of them. Kill them and head all
the way up into the room, kill the

Reject on the other side of the cargo, and then pick up the large health and
some batteries. Head on out and make a right across the bridge. Then enter the
door and activate the switch to the right but

Before that use the Health station then head out the door to deal with a few
Rejects and 1 Grenader. This is one hell of a battle, a few of them are equipped
with Hyper Blasters, so you definitely

Want to take cover here, once your finished head across the bridge and enter
through the door. Head on across the next bridge and make a left around the
cargo boxes to pick up some health, from

Here make another left downwards. Jump down to the right to pick up some clips
and enter the little space for some armor, head back up the ladder and past the
structure and make a left through the

Door. Now you'll meet up with some of the Cobra squad, telling you about the
security and how you need to get through. The tech will mod your Rocket Launcher
of Missile seek, and you can find some

Clips and some batteries in the little cargo box. head on up and make a left to
pick up the Lightning Coil then head on through the laser security and quick
save.

Boss Battle: Voss

HOLY SHIT! WHAT DID THEY DO TO ME? WHAT THE HECK DID THEY DO TO YOU?

This battle is going to be tough, so be prepared to die unless you follow this
strategy. Voss is dangerous mainly because he is armed with the DAMG (Dark Anti
Matter Gun) this weapon is the end,

If you even get hit your dead. Fortune as it would have, it is rather easy to
dodge, but on the down side since you will be staffing a lot you may get stuck
in the way and get hit by this weapon.

This is a beast of a weapon, so always keep your distance from this. His second
is the Lightning Gun which isn't too much trouble; he rarely used it on me but
again if you have used this weapon then

You already know the damage it has caused. Now the next attack he has is the
homing rockets, when he fires these just jump and dodge them all, you don't want
to get hit and from my experience these

Are the most deadly of his weapons? So don't think hiding around a corner is
going to save you, because it won't.

Now that we got the attacks out of the way once the battle starts take out the
Lightning Gun, and start zapping him you'll notice his shield will go down,
while it is down he will recharge his

Shield along with spawning some lights to take care of you, once this happens
switch to the hyper blaster and deal with the lights. Once you have them out of
the way head all the way around to the

Right to pick up some batteries and health, now repeat the same step, use the
lightning gun and he will go here to recharge, he will spawn more enemies. So
deal with them with the hyper blaster. Now

That he has recharged, yet again do the same strategy. Just go around zapping
him, finally he will go and recharge for the last time when this happens you'll
hear Voss talking. Deal with the lights

And go around, now by this time your Lightning should be rather zapped if not,
take out his shield.

Once you take it out the third time he won't recharge anymore, and the fight
just gets simply easier. In the top left room you can grab another health pack,
this time just stick to rockets and

Grenades. This will finish him off, just angle the grenades so he gets hit and
fire the multi rocket, and he will fall. Now while this strategy seems rather
simple, I do suggest you quick save when

he is about to charge the third time just in case, because you need to keep in
mind you have a DAMG against you and homing rockets along with the walls which
want to kill you as well, once you

Finish him you can precede.

CHECKPOINT- TAPS

Now from here go around to the left of where you came in and grab some rockets,
and head up stairs to activate the force field to be brought down. Now head back
down the stairs and meet up with the

Other marines make sure you get your health and armor fixed and proceed to the
top left and through the door. Then take out the reject behind the pole, and
then take out the rejects up on the stairs,

head on up and deal with an Impaler, you can find some Nail ammo in here, then
head up around the left up the stairs deal with the Impaler who comes down and
the rejects above. Now head left up the

Stairs and deal with the 2 rejects then go around to the right through the door.
Then exit the level.

(Well for your first boss battle it sure was tough, but it is only going to get
just as hard from here on out.)

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Walkthrough

 




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