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The Prince of Persia The Two Thrones - Walkthrough
System: PC
Also On: GameCube · PlayStation 2 · Xbox
Shop: Buy It Cheap · Get The Guide

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               +++   AREA: THE TEMPLE ROOFTOPS   +++

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After the cutscene, jump down and hold the BLOCK BUTTON! Invisible 
enemies will attack and you must be on your guard. Defeat them all and 
then look for the stab square on the wall where Farah was standing.

Run up to it and stab it. Jump up and shimmy all the way to the right 
and then jump the gap to the nearby pillar. Climb up and jump the gap 
to the stab square. Jump to it and stab it. Wall run and shutter jump 
to the next ledge and then make a long jump to the platform below.

Hold the BLOCK BUTTON to keep from being attacked by invisible enemies. 
Destroy them and then move the large bell. Drag the large bell under 
the Sun symbol on the wall. Run up the wall and access the Bronze Slit 
to open two doors.


--OBJECTIVE: ENTER THE PALACE
Jump on top of the bell and do a wall run back to the previous ledge 
and enter the door before it closes. Now use a Wall run to the next 
ledge and shimmy right. Jump the gap to the stab square and stab it. 
Wall Run to the next ledge and shimmy left. Jump the gap to the stab 
square and stab it. Now jump towards the Bronze Slit to activate some 
ledges.

Jump down and shimmy left and then jump up. Jump the gap and jump up 
and shimmy right. Drop down and shimmy right and then jump towards the 
stab square and stab it. Wall run and jump to the next ledge. Run up 
the wall to the top and fight off some demon dogs.


--OBJECTIVE: USE CURVED WALL RUNS
When the coast is clear; head for the area with the Sun symbol on the 
ground and then use Landscape View. See that swing pole? To access it, 
the Prince will have to use a Wall Run on the curved wall. Get on top 
of the stone and then Wall Run around the wall and then jump tot eh 
swing bar. Swing and jump to the Bronze slit and stab it.

Access the raised pedestal and climb it up. Use another curved Wall Run 
to the next area and another curved Wall Run to access the swing bar on 
top. Swing to the ledge on the right side. Jump the large gap to the 
other side and climb up. Run up the wall and use the stab square. Wall 
run and jump the swing pole and swing to the beam but DO NOT JUMP TO 
THE NEXT LEDGE YET!


--OBJECTIVE: UNLOCK THE SAND PLATE
When the guard turns around, make the leap to the ledge and climb up. 
Use Landscape View to see a beam on the left side of the screen. Do you 
see it? Hop over the railing and jump to the beam BUT DO NOT USE THE 
QUICK KILL YET! Jump to the stab square across from you and use a Wall 
Run and shutter jump to the next square. Wall run to the next square 
and stab it.

Once prompted, initiate the Double Speed Kill. After that, sneak up on 
the Foreman and use a Quick Kill on him. Access the Sand Plate.


NEW POWER ACQUIRED: SAND TANK


Now grab the large bell and drag it to the corner with the two stab 
squares on the wall. Climb up the bell and run up the wall and stab the 
squares. Jump and stab the other one and head for the top. Now for an 
environmental puzzle!


--DOME PUZZLE:
Across from the Prince is another balcony with a Rotation Handle. 
Access it and press the Analog Stick UP.
Now jump down and access the stab squares nearby. Make the curved wall 
runs to the next side and jump up the ledge and down the wall. 

In this area are two Rotation Handles. Access the closest one and press 
the Analog Stick DOWN. CUTSCENE.

After the cutscene, access the handle the Prince is standing in front 
of and press the Analog Stick DOWN. Access the other handle and press 
the Analog Stick UP. Go back to the other handle and press the Analog 
Stick UP. CUTSCENE.

After the cutscene, access the handle the Prince is standing in front 
of and press the Analog Stick DOWN. Now fight off some demon dogs. Once 
that's done, climb back to the first Rotation Handle and access it. 
Press the Analog Stick UP to finish this puzzle. 


--OBJECTIVE: EXIT THE AREA
Now jump down and drag the large bell towards the wall with the Bronze 
Slit. Run up the Bronze slit and stab it to trigger a cutscene. After 
the cutscene, stab the Bronze Slit again and enter the door on the 
left. Shimmy on the ledges and jump the gap to the square and stab it. 
Wall run to the next area. 

Run up the wall and stab the square and then jump straight up. Shimmy 
and jump from ledge to ledge to the top. Jump to the stab square and 
then Wall Run to the next area. Access the Water Fountain at the end of 
the hall.


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Walkthrough

 




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