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Company of Heroes - Walkthrough
System: PC
Rated: M
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MISSION 08: St. Fromond
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Primary Objective: (1) Repair the Bridge
		   (2) Capture the Town Center
		   (3) Hold the Town Center

Secondary Objective: (1) Destroy the Axis Rockets (Nebelwerfers)

Medal Objective: Destroy Axis HQ.

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Walkthrough
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01. This mission is not that tough to complete, but can be really tricky if
    you want to win the medal. Build your base and train a sniper so he can
    scout out the area across the bridge. You can either use the starting
    mortar crew, or use the caliope sherman to take care the AA guns and the
    MG crew across the bridge. Capture the point using your rifle squad and
    build an OP. Once the area is secure, send in an engineer crew to fix
    things up, including the bridge. Cover your engineers with your sniper and
    sherman.
    
02. Once the bridge is up, consolidate your troops to behind the bridge area.
    Whatever you do, if you want the medal, you do not capture the town center
    for any reason. You can, but things will get really messy.
    
03. Instead, Go left and split your army into two. The smaller force should
    hang by the bridge (don't go across). This one should compose of at least
    one AT gun and one MG squad.
    
    
04. Proceed slowly to the left, capturing all the points across. Enemy
    resistance should be minimal, but do be careful about the occasional
    panzer patrols. Drop some Airborne squads and upgrade them with bazookas.
    Try to minimize consumption of munition up this point (Don't use satchels
    unless you really have to).
    
05. The northernmost area is actually an Axis HQ. This is the medal objective.
    Here is the reason why I'm flanking left instead of attacking straight
    through: once you capture the town center, any uncaptured areas will be
    sprawling with spawned german units. And on top of that, the three german
    rocket crews will be dispersed across the map (One by the graveyard, one
    by the HQ, and one on the right side of the map). If you capture the
    graveyard area before they spawn, the graveyard rocket will deploy by the
    Axis HQ, making it easier to take out two rockets that are next to each
    other.
    
06. The Axis HQ is heavily defended. Taking out the defenses will take far too
    much casualties and effort, which is not possible when your other army
    is guarding the town center and being bombarded and assaulted into pieces.
    The Axis HQ takes roughly 3 caliope rocket barrages to go down, and each
    of the rocket emplacements take roughly one barrage to dispose of. Plus,
    the main street is covered with 88 guns and AT guns, and those suicidal
    rocket droids go along the road as well. These bots dish out a whole lot
    of hurt, so avoid them or shoot them before they get too close.
    
07. While you are taking out the axis HQ, reinforce the area by the town
    center. This area will be constantly bombarded with rockets until you take
    out all three rocket launchers, so you want to minimize the concentration
    of troops here. Building an OP would be moot because it is too risky and
    it gets destroyed far too easily. Instead, have an MG squad (or two, if
    you happen to have a spare one) cover the point so any foolish german
    squads attempting to capture it will die in a hail of bullets. Have an
    AT tank to deal with the armored units, and pay attention to the road as
    any goliaths (suicidal tank bots) will come from there. Setting up a
    forward barracks in this area also helps a lot. If you can reinforce
    with Shermans at this point, do so because they can take a lot of
    punishment. Send your Sherman up to assist your other army when things
    are not so hectic on the town center.
    
08. Assuming you took out the Axis HQ, sweep down and go right to take care
    of the last rocket emplacement. Once you take care of these threats, link
    your army together. At this point the mission should be relatively easier
    to do.
    
    
09. The point immediately left of the town center will be a hotly contested
    point. Build up some defenses early on and try to maintain control of that
    point for as long as possible, because that point links up with the rest
    of your other points.
    

10. The rightmost nebelwerfers can easily be rushed by a lone sherman. Rush
    the sherman, and once it's destroyed, pull it back for repairs. Once
    all the other objectives are achieved, return to the forward area with
    your airbornes and sherman support to take out any axis production
    buildings. Satchel charges will do the trick here. Caliope sherman
    barrages don't hurt either.


Medal Earned: Bronze Star
 

Walkthrough

 




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