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Heroes of Might & Magic V - The Inferno Faction
System: PC
Rated: T
Shop: Buy It Cheap · Get The Guide

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INTRODUCTION

“Do what thou willst”

  • AKA: The Demons, The Lords of Chaos
  • Associated colors: Black and red
  • Worship: Their progenitor – Urgash, the Primordial Dragon of Chaos
  • Core philosophy: “Might makes Right” ; conquer, plunder and rape the weak, laugh when you’re wounded or tortured, indulge yourself in selfish pleasures, spread anarchy and chaos, corrupt the righteous
  • Country / kingdom: Sheogh, the Prison of Fire
  • Capital city: Ur-Hekal, the “Gate of the Burning Heart”
  • Key symbol: Unicursal hexagram, Ouroboros (the snake that eats its own tail)

Description:

These are ravening monsters that would burn the world to a cinder just to watch it burn.

Demons are an alien pantheon of hostile monsters that are bent on conquering Ashan.

Fortunately, they are imprisoned in Hell (a “dimensional jail” created in the lava core of the planet) and can’t exist for long in the material (surface) world, except when they are summoned by a sorcerer or when they can possess a mortal body.

On the battlefield, Inferno troops are famous for their insane brutality in both the might and magic fields. Inferno troops will rush into the melee, while creatures with magic abilities will disrupt the normal order of things to call for demonic reinforcements or to summon the fury of the fire element on their enemy.

The inferno heroes will of course support their troops, sometimes taking part in battles but most of the time they will use their tremendous resources in mana to cast countless and devastating spells.

 


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