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Heroes of Might & Magic V - Heroes FAQ
System: PC
Rated: T
Shop: Buy It Cheap · Get The Guide

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By Fabrice Cambounet, game producer.

This FAQ is intended to clarify current information on Heroes of Might & Magic V. It is targeted primarily to fans, who raised a number of questions regarding the current development status, and was designed with the help of community leaders.

- There hasn’t been a lot of information revealed so far about the game since it was announced, will there be more information soon?
Since the game was announced in March, we’ve been working very hard on developing the game, trying out new ideas and testing features. Because it’s still so early, we want to make sure that we communicate confirmed game information and features.
We are bringing many great improvements to the game, and our priority is to make the right decisions and implement them, so we want to make sure we don’t talk about features that might never make their way to the final product.

- Which towns are in the game?
There are six towns in the game, two of which were revealed at E3: humans and demons. Other towns will be revealed later. What you can expect in the remaining four towns is a completely new one and a bit of shake-up.


- What will happen with the old Might & Magic world?
We decided to create a completely new world, so we know and can control all aspects about it. This is really a huge investment, and, I think, a testimony of Ubisoft’s involvement in the license. There are quite a few people here dedicated to the crafting and rebirth of the Might and Magic world.

The main reason for creating a new world is to avoid any mistakes or inconsistencies with previous titles: there wasn’t a complete bible for the old Might and Magic universe and because we were missing information, we would have run the risk of making critical errors in recreating the old universe.

The other reason is that we wanted to create a deep and dense world, in which we would be able to ensure better continuity—starting with Heroes of Might & Magic V - and decide what goes on in the world or in the scenario.


- Why are you simplifying the game?
Though we’ve never said that we were simplifying the game, I’ve read this in some forums. I understand that fans have concerns about Heroes gameplay that they have enjoyed in the past. The truth is that the game is not being simplified compared to previous versions. The fact is that we’re making a game that is easier to access, and faster to play.

We’re working on a tutorial to help new players get up to speed (precisely because this game has a great deal of depth), along with a detailed world and intricate storyline. It also means working on the game ergonomics and making multiplayer faster to play. Not seeing some interface or lengthy text doesn’t mean the inner structure was simplified, just that it will be easier to navigate in the game.

 


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