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| AE. The Prophets of the Fire Heart | [FABLEFIREHEART]
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Quest Type - Gold
Prereqs - Battle Jack of Blades
Money - 5,000
Renown - 250
Boasts - None
When all is said and done, return to the guild. It seems none the worse for
wear. Check the map board and pick up a silver quest.
AE1. The Ransom Victim [FABLERANSOM]
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Quest Type - Silver
Prereqs - Battle Jack of Blades
Money - 3,000
Renown - 500
Boasts - No Protection, Without A Scratch, Fist Fighter, Victim not Harmed,
Kill the Kidnappers
Let's get this done before we move on to the remaining gold quests. Teleport
over to Knothole Glade and talk to the Mayor. Then it's a nice leisurely walk
over to Witchwood Cavern (where you first discovered the archaeologist).
Negotiate with the bandit leader, either by giving him the gold or with the
point of your sword. Either way, take the boy and walk him back to his father
(or his brother, if you prefer). Of course, it won't be as easy as all that,
but just watch the boy's health level and heal him up if need be.
The Prophets' Chamber
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Return to the guild and move into Lookout Point. After watching the movie, talk
to the guildmaster again, then move into the demon door. Here you have to solve
a series of puzzles. It's really not at all difficult, so I'll just leave you
to it.
When you're done, you will not only get the fire heart, you will also receive a
Fire Heart Band as a trophy. You'll also pick up either one or two quests,
depending on your previous actions.
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