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| W. Rescue the Archaeologist | [FABLERESCUEARCH]
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Quest Type - Gold
Prereqs - Finding Theresa Again
Money - 7,000
Renown - 500
Boasts - No Protection, Without a Scratch, Fist Fighter
Teleport to Bowerstone South, and then head into Bowerstone North. You are
finally granted access, since you are now a powerful and well known hero.
Before we do anything else, we'll follow our usual M.O. and steal everyone
blind.
Starting at the gate, head into the house to your left. Inside, you will find
a Bright Lower Dress, a Bright Upper Dress, and Bright Villager Gloves.
Continue following the path to the left. In the next house on your left you
will uncover a Will Potion, a Foreign Mustache Style card, and a book (The
Trigamist).
Continuing on, you will come to the entrance to the jail. Don't go in yet. You
can talk to the prisoner just outside the jail, but don't accept his quest at
this point. There is a door into a house next to the jail entrance, inside you
will pick up two style cards (the Mutton Chop Beard and the Strip Beard).
The next house (as you are making your way back toward the gate) is actually
the general shop. In the back is a chest with 500 gold in it. Don't bother
going through the archway where Lady Grey's manor is, there's nothing to see
back there just yet. Enter the final house where you will pick up a new book
(The Tailor's Tragedy) and 500 gold from a chest upstairs.
Return to Bowerstone South and give books to the teacher again. This should
finish your book collection quest, and you will get your nineteenth silver key.
Bowerstone Jail
---------------
At this point, we are going to work on completing your gold quest. Otherwise,
it will get in the way of the mayor quest and cause all sorts of complications.
So return to Bowerstone North, and from there move into the Bowerstone Jail. As
soon as you move into the area, the primary quest starts. You'll be facing
Minions for a while, so prepare yourself. The fights themselves are not of a
lot of interest until you get to the last section, so I'll just describe the
various barrels and chests you can pick up loot from along the way.
To your right are three barrels in the cell. Open them up to receive a green
apple, a Will potion, and a red meat. Across the bridge you will find a chest
with a piercing augmentation in it.
A little ways up ahead you will find another chest (Ebony Longbow), and three
more barrels (a Health Potion, a Sheriff's Moustache Card, and an Ages of Will
Potion). Be careful, there is an explosive barrel hidden behind the three
normal barrels. Work your way to the exit, where you will come upon Windmill
Hill.
Windmill Hill
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First off, check the scarecrow to find a Trader Style Moustache card. A little
further on, in a pond on your right is a fishing spot with a wedding ring in
it. Nice.
Continue on to the first house. In the yard on the left side you will find a
circle of flowers. Digging there will produce your next silver key. There is
nothing on the scarecrow or in the house, though the two barrels in front of it
contain a couple of carrots. There's another three barrels along the side of
the house, but they are empty. On the other side of the fence, beside the road,
are two more barrels (Will potion and 500 gold). Continue to the last house to
fight the Summoner.
Note that when you get here (possibly earlier), you will encounter your third
assassin. He will be carrying a book (Eyes of a Killer), presuming this is the
third assassin kill you've met. When you're done with all the enemies, head
upstairs to find a chest (Resurrection Phial). Inside the house portion of the
windmill are five more barrels (red meat, 100 gold, a will potion, and an Ages
of Might potion).
Behind the windmill are four more barrels (an apple pie, a golden carrot, a
green apple and 100 gold) and a chest (a treasure clue!). You should also see a
circle of flowers, which will yield another silver key by digging there. When
you are done here, continue on to Gibbet Woods.
Gibbet Woods
------------
Believe it or not, there is absolutely nothing to collect here in Gibbet Woods.
Make your way through it and continue on to Prison Path.
Prison Path
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When you get to prison path, you may want to forgo collecting loot, as you have
a limited amount of time once you reach this area to rescue the archaeologist.
You need to get down to the docks, and the resistance is formidable. Work your
way down (I found Slow Time to be invaluable here) and take down the entire
enemy force. Once again, another assassin will be lurking in this area, so be
on the watch for him (this should be your fourth). When you've rescued the
archaeologist, you will be rewarded with another 7,000 in gold and a Minion's
Helmet trophy. Once you've freed the prisoner, it's time to collect your loot.
I'll presume you are starting at the bottom and coming back up, since you no
doubt ran as fast as you could to save the archaeologist.
There's plenty around here to pick up. At the end of the dock is a chest with a
silver augmentation inside. At the top of the dock are four barrels (a
resurrection phial, a health potion, and a will potion). At the top of the
first hill you'll find two more barrels with a moonfish and an emerald in them.
When you reach the top of the first set of steps, you'll find more barrels (red
meat, Ages of Might potion, and a will potion). Just before the exit, you will
come across one final barrel with a health potion inside.
By the way, completing the previous quest automatically gets you a brand new
gold quest.
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